Stellaris

Stellaris

Xenology (Obsolete, see description for new link)
 This topic has been pinned, so it's probably important
Devious  [developer] 7 Mar, 2018 @ 7:01pm
Current Traits - Vanilla & Presapients [1.0]
Vanilla Traits (Cost)

• Modifiers, Affects Species

Unlocked Leader (Type)

• Modifiers, Affects Leader and/or Empire

Venerable (4)

• Lifespan : +80

Wisdom of the Ages (Any)

• Leader Skill Cap : +1

Extremophiles/Previously Extremely Adaptive (4)

• Habitability : +20%

Manifest Destiny (Ruler)

• Colony Development Speed : +50%
• Stabase Build Cost : -25%
• Stabase Influence Cost : -25%
• New Words Research : +25%

Mighty/Previously Very Strong (3)

• Army Damage : +40%
• Minerals : +10%

Star Paladins (General)

• Army Morale : +20%
• Collateral Damage : -75%

Fertile (4)

• Pop Growth : +30%
• Unity : +10%
• Other Species Owner Happiness : +5%
• Happiness : +5%

Unifier (Ruler)

• Unity : +15%
• Faction Influence : +2

Erudite (4)

• Leader Skill Cap : +2
• Physics Research : +20%
• Society Research : +20%
• Engineering Research : +20%

Mentat (Ruler)

• All Research : +5%
• Research Alternatives : +2

Robust (4)

• Habitability : +30%
• Pop Resource Output : +5%
• Lifespan : +50

Negligible Senescence (Any)

• Lifespan: +100

Starborn (Presapients)

• Migration Speed : +50%
• Resettlement Cost : -25%
• Habitability : +10%

Ludicrous Speed (Admiral)

• Sublight Speed : +45%
• Disengage Chance : +30%
• Evasion : +10%

Earthbound (Presapients)

• Defense Army Damage : +50%
• Energy : +10%

Ecumenopolis (Governor)

• Building Cost : -33%

Natural Intellectuals (Presapients)

• Unity : +5%
• Physics Research : +10%
• Society Research : +10%
• Engineering Research : +10%
• Minerals : -10%

Megalomaniac (Ruler)

• Megastructure Build Cost : -20%
• Megastructure Build Speed : +20%
• Modify Species Cost : -20%
• Psionic Research : +40%

Proles (Presapients)

• Army Damage: +10%
• Minerals : +10%
• Food : +10%
• Physics Research : -15%
• Society Research : -15%
• Engineering Research : -15%

Occam's Razor (Ruler)

• Fire Rate : +15%

Conservative (Presapients)

• Happiness : +5%
• Government Ethics Attraction : +25%
• Leader Exp. Gain : -33%

Law and Order (Governor)

• Government Ethics Attraction : +33%
• Unrest : -33%
• Unity : +10%

Irradiated (Presapients)

• Tomb World Habitability : +100%
• Lifespan : +30

Apocalypse (General)

• Army Damage : +33%
• Collateral Damage : +100%