Total War: SHOGUN 2

Total War: SHOGUN 2

Jaki's Unique Factions
Jaki  [developer] 21 Mar, 2018 @ 5:06pm
Unit details
1. Chosokabe Clan
They know how to work the green $$$ soil much better than anyone else.
+15% more income from farms.
+Cavalry Bow: range 150, accuracy 30, reload 30, ammo 10.
+Samurai Bow: range 150, accuracy 30, reload 30, ammo 10.
  • (Cavalry) Chosokabe Bow Cavalry: increased range to 160.
  • (Cavalry) Chosokabe Katana Cavalry: decreased stats, added cavalry bow.
  • (Cavalry) Chosokabe Yari Cavalry: decreased stats, added cavalry bow.
  • (Hero) Chosokabe Bow Hero: incrased range to 210 range.
  • (Monk) Chosokabe Bow Monk: incrased range to 180 range.
  • (Samurai)Chosokabe Daikyu Samurai: incrased range to 185, higher reload and accuracy, added whistling arrows.
  • (Samurai) Chosokabe Katana Samurai: decreased stats, reduced unit size, added samurai bow.
  • (Samurai) Chosokabe Naginata Samurai: decreased stats, reduced unit size, added samurai bow.
  • (Samurai) Chosokabe Yari Samurai: decreased stats, reduced unit size, added samurai bow.

2. Date Clan
CHARGE!!
+8 charge bonus to all units
  • (Samurai) Date Bulletproof Samurai: Removed.
  • (Samurai) Date Heavy Yari Samurai: Added, Armor of a naginata with the ofensive stats of Yari samurai.
  • (Samurai) Date No-Dachi Samurai: Graphical update, 4 armor, buff to charge bonus.
  • (Hero) Date No-Dachi Hero: Added.

3. Hattori Ninja Clan
Sneeki Breeki
+10% to Ninja success.
+All Hattori Samurai units have gotten a ninja graphical overhaul.
+Ashigaru units get a ninja captain.
  • (General) Hattori Daimyo: Turned into a Demon Ninja.
  • (Ashigaru) Hattori Matchlock Ashigaru: Added Ninja captain, lowered upkeep.
  • (Ashigaru) Hattori Bow Ashigaru: Added Ninja captain, cost and upkeep raised considerably.
  • (Ashigaru) Hattori Yari Ashigaru: Added Ninja captain, cost raised, upkeep lowered.
  • (Hero) Hattori Demons: Added.
  • (Hero) Hattori Shadows: Replaced by Shadows.
  • (Ninja) Hattori Bow Ninja: Added, blinding grenades, stalk ability, sniper ability.
  • (Ninja) Hattori Katana Ninja: Added, Identical to Hattori Katana Samurai, Lower unit count, stealth.
  • (Ninja) Hattori Kisho Ninja: Fear effect.
  • (Ninja) Hattori Marksman Ninja: Added, blinding grenadesstalk ability, sniper ability.
  • (Ninja Ronin) Hattori Bow Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Katana Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Naginata Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori No-Dachi Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Yari Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Samurai) Hattori Matchlock Samurai: Removed.

4. Hojo Clan
The wall just got ten feet taller, believe me, ten feet taller!
-20% to castle construction costs
  • (Ashigaru) Hojo Fire Bomb Throwers: Range increased
  • (Samurai) Hojo Fire Bomb Samurai: Added
  • (Samurai) Hojo Fire Rocket Samurai: Added

5. Ikko Ikki rebels
Rebel scum
+Already the most unique faction in vanilla
  • (Ronin) Naginata Ronin: Added.
  • (Ronin) Matchlock Ronin: Added.
  • (Ronin Cavalry) Ronin Katana Cavalry: Added
  • (Ronin Cavalry) Ronin Bow Cavalry: Added

6. Mori Clan
Boaty McBoatface
+Naval cost and upkeep reduced dramatically now they are the best at being useless!
  • (Sailors) Mori Katana Sailors: Stats raised.
  • (Sailors) Mori Yari Sailors: Stats raised.
  • (Sailors) Mori Bandits: Added.
  • (Sailors) Mori Brigands: Added.

7. Oda Clan
This answers the "Qunatity over quality debate".
  • (Ashigaru) Oda Katana Ashigaru: Added
  • (Ashigaru) Oda Naginata Ashigaru: Added.

8. Otomo Clan
*Dakka* *Dakka* *Dakka*
+Increased matchlock range to 150
  • (Ashigaru) Otomo Heavy gunners: added.
  • (Cavalry) Otomo Mounted gunners: added.
  • (Ship) Otomo Matchlock Kobaya: incrased range.
  • (Cavalry) Otomo European Cavalry: added.

9. Shimazu Clan
More katana folds than ever before.
+Already the strongest clan with best starting position.
  • (Cavalry) Shimazu Katana Cavalry Shimazu: Added.
  • (Hero) Shimazu Katana Hero: Graphical update, minor buff.
  • (Samurai) Shimazu Katana Samurai: Graphical update.
  • (Samurai) Shimazu Matchlock Samurai: Graphical update.
  • (Samurai) Shimazu Naginata Samurai: Graphical update.
  • (Samurai) Shimazu Yari Samurai: Graphical update.

10. Takeda Clan
*Hneigh* *Hneigh*
+Buffs to all Takeda cavalry
  • (Cavalry) Takeda Light Cavalary: Stalk ability.
  • (Cavalry) Takeda Great guard: Added.

11. Tokugawa Clan
You can join us... or we can find a suitable replacement, Hanzō!
+35 to diplomacy.
+10% to Metsuke success
  • (Ninja) Tokugawa Kisho Ninja: Removed.
  • (Ninja) Hattori Kisho Ninja: Added. (The Hattori family was a retainer to the Tokugawa clan)

12. Uesugi Clan
For the Emperahh!
+10% Monk success
  • (Monk) Uesugi Katana Warrior Monk Added.
  • (Monk) Uesugi Matchlock Warrior Monk Added.
  • (Monk Cavalry) Uesugi Mounted Bow Warrior Monk Added.
  • (Monk Cavalry) Mounted Naginata Warrior Monk Added.

13. Universal
Doubled health for the general and daimyo entity in campaign. (Does not affect the bodyguards.)
  • (Hero) Hanzo's Shadows: removed, Added. (Hero) Shadows
  • (Retainer) Samurai Bow Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Katana Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Yari Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Cavalry Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Matchlock Retainer: Added, cap 1, can be recruited from Fort.
  • (Hero) Onna Bushi: Added, cap 1, can be recruited from Castle. Problematic
  • (Mob) Yari Mob: Added.
  • (Mob) Bow Mob: Added.
  • (Ronin) All Ronin: unlocked for all factions, upkeep and cost raised, Mizu Shobai district required.
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Showing 1-15 of 25 comments
AhVakk 28 Mar, 2018 @ 5:14am 
Very cool mod, thanks for investing so much time producing this.
But I have one objection about the Hattori Clan. Could you at least tell me how to change the visuals from all the Samurai Troops back to the original Skin? I think it's kinda stupid to have a whole army out of ninjas.
As I said, I appreciate the work you put into this, and also the rebalancing is very well done as far as I've tested it. Thank you very much for this piece of art :steamhappy:
Jaki  [developer] 28 Mar, 2018 @ 7:31am 
Well you'd need to get the old skin files and replace the new ones.
sam.pidgeon 28 Mar, 2018 @ 11:52am 
Originally posted by Saki:
1. Chosokabe Clan
They know how to work the green $$$ soil much better than anyone else.
+15% more income from farms.
+Cavalry Bow: range 150, accuracy 30, reload 30, ammo 10.
+Samurai Bow: range 150, accuracy 30, reload 30, ammo 10.
  • (Cavalry) Chosokabe Bow Cavalry: increased range to 160.
  • (Cavalry) Chosokabe Katana Cavalry: decreased stats, added cavalry bow.
  • (Cavalry) Chosokabe Yari Cavalry: decreased stats, added cavalry bow.
  • (Hero) Chosokabe Bow Hero: incrased range to 210 range.
  • (Monk) Chosokabe Bow Monk: incrased range to 180 range.
  • (Samurai)Chosokabe Daikyu Samurai: incrased range to 185, higher reload and accuracy, added whistling arrows.
  • (Samurai) Chosokabe Katana Samurai: decreased stats, reduced unit size, added samurai bow.
  • (Samurai) Chosokabe Naginata Samurai: decreased stats, reduced unit size, added samurai bow.
  • (Samurai) Chosokabe Yari Samurai: decreased stats, reduced unit size, added samurai bow.

2. Date Clan
CHARGE!!
+8 charge bonus to all units
  • (Samurai) Date Bulletproof Samurai: Removed.
  • (Samurai) Date Heavy Yari Samurai: Added, Armor of a naginata with the ofensive stats of Yari samurai.
  • (Samurai) Date No-Dachi Samurai: Graphical update, 4 armor, buff to charge bonus.
  • (Hero) Date No-Dachi Hero: Added.

3. Hattori Ninja Clan
Sneeki Breeki
+10% to Ninja success.
+All Hattori Samurai units have gotten a ninja graphical overhaul.
+Ashigaru units get a ninja captain.
  • (General) Hattori Daimyo: Turned into a Demon Ninja.
  • (Ashigaru) Hattori Matchlock Ashigaru: Added Ninja captain, lowered upkeep.
  • (Ashigaru) Hattori Bow Ashigaru: Added Ninja captain, cost and upkeep raised considerably.
  • (Ashigaru) Hattori Yari Ashigaru: Added Ninja captain, cost raised, upkeep lowered.
  • (Hero) Hattori Demons: Added.
  • (Hero) Hattori Shadows: Replaced by Shadows.
  • (Ninja) Hattori Bow Ninja: Added, blinding grenades, stalk ability, sniper ability.
  • (Ninja) Hattori Katana Ninja: Added, Identical to Hattori Katana Samurai, Lower unit count, stealth.
  • (Ninja) Hattori Kisho Ninja: Fear effect.
  • (Ninja) Hattori Marksman Ninja: Added, blinding grenadesstalk ability, sniper ability.
  • (Ninja Ronin) Hattori Bow Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Katana Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Naginata Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori No-Dachi Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Ninja Ronin) Hattori Yari Samurai: Cost and upkeep raised, better hiding, ninja wall climb.
  • (Samurai) Hattori Matchlock Samurai: Removed.

4. Hojo Clan
The wall just got ten feet taller, believe me, ten feet taller!
-20% to castle construction costs
  • (Ashigaru) Hojo Fire Bomb Throwers: Range increased
  • (Samurai) Hojo Fire Bomb Samurai: Added
  • (Samurai) Hojo Fire Rocket Samurai: Added

5. Ikko Ikki rebels
Rebel scum
+Already the most unique faction in vanilla
  • (Ronin) Naginata Ronin: Added.
  • (Ronin) Matchlock Ronin: Added.
  • (Ronin Cavalry) Ronin Katana Cavalry: Added
  • (Ronin Cavalry) Ronin Bow Cavalry: Added

6. Mori Clan
Boaty McBoatface
+Naval cost and upkeep reduced dramatically now they are the best at being useless!
  • (Sailors) Mori Katana Sailors: Stats raised.
  • (Sailors) Mori Yari Sailors: Stats raised.
  • (Sailors) Mori Bandits: Added.
  • (Sailors) Mori Brigands: Added.

7. Oda Clan
This answers the "Qunatity over quality debate".
  • (Ashigaru) Oda Katana Ashigaru: Added
  • (Ashigaru) Oda Naginata Ashigaru: Added.

8. Otomo Clan
*Dakka* *Dakka* *Dakka*
+Increased matchlock range to 150
  • (Ashigaru) Otomo Heavy gunners: added.
  • (Cavalry) Otomo Mounted gunners: added.
  • (Ship) Otomo Matchlock Kobaya: incrased range.
  • (Cavalry) Otomo European Cavalry: added.

9. Shimazu Clan
More katana folds than ever before.
+Already the strongest clan with best starting position.
  • (Cavalry) Shimazu Katana Cavalry Shimazu: Added.
  • (Hero) Shimazu Katana Hero: Graphical update, minor buff.
  • (Samurai) Shimazu Katana Samurai: Graphical update.
  • (Samurai) Shimazu Matchlock Samurai: Graphical update.
  • (Samurai) Shimazu Naginata Samurai: Graphical update.
  • (Samurai) Shimazu Yari Samurai: Graphical update.

10. Takeda Clan
*Hneigh* *Hneigh*
+Buffs to all Takeda cavalry
  • (Cavalry) Takeda Light Cavalary: Stalk ability.
  • (Cavalry) Takeda Great guard: Added.

11. Tokugawa Clan
You can join us... or we can find a suitable replacement, Hanzō!
+35 to diplomacy.
+10% to Metsuke success
  • (Ninja) Tokugawa Kisho Ninja: Removed.
  • (Ninja) Hattori Kisho Ninja: Added. (The Hattori family was a retainer to the Tokugawa clan)

12. Uesugi Clan
For the Emperahh!
+10% Monk success
  • (Monk) Uesugi Katana Warrior Monk Added.
  • (Monk) Uesugi Matchlock Warrior Monk Added.
  • (Monk Cavalry) Uesugi Mounted Bow Warrior Monk Added.
  • (Monk Cavalry) Mounted Naginata Warrior Monk Added.

13. Universal
Doubled health for the general and daimyo entity in campaign. (Does not affect the bodyguards.)
  • (Hero) Hanzo's Shadows: removed, Added. (Hero) Shadows
  • (Retainer) Samurai Bow Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Katana Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Yari Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Cavalry Retainer: Added, cap 1, can be recruited from Fort.
  • (Retainer) Samurai Matchlock Retainer: Added, cap 1, can be recruited from Fort.
  • (Hero) Onna Bushi: Added, cap 1, can be recruited from Castle. Problematic
  • (Mob) Yari Mob: Added.
  • (Mob) Bow Mob: Added.
  • (Ronin) All Ronin: unlocked for all factions, upkeep and cost raised, Mizu Shobai district required.


looking good but how do i get the samurai units im chosokabe but i cnt get yari like samurai
AhVakk 30 Mar, 2018 @ 5:54am 
Originally posted by Saki:
Well you'd need to get the old skin files and replace the new ones.
Please explain it a little further, I have no clue whatsover about modding:steamsad:
Darth Revan 31 Mar, 2018 @ 3:01am 
Does bullet proof samouraÏ have really bullet proof armor? What does naginata ramor change?
Jaki  [developer] 31 Mar, 2018 @ 12:52pm 
Date Heavy Yari Samurai are basically buffed Bullet proof samurai, and they do have higher tolerence to bullets, so instead of getting full damage from the bullet projectiles which is about 2 damage they get like 0.5 damage.
DinoZeus 3 May, 2018 @ 2:52pm 
just wanted to ask, why did you remove the bullut proof samurai, i thought if anything you would make more versions of them, otherwise i think its great! i like to match it with the kishi order mod to add even further diversity.
Jaki  [developer] 3 May, 2018 @ 3:58pm 
I replaced bulletproof samurai with Date Heavy Yari Samurai, they are bulletproof
DinoZeus 4 May, 2018 @ 2:49am 
no i get that, i was asking why you replaced them.
Jaki  [developer] 4 May, 2018 @ 4:32am 
Because I wanted the unit card picture for chosokabe
DinoZeus 4 May, 2018 @ 5:23am 
ohh, fair enough
LightSage06 3 Mar, 2019 @ 5:18am 
Adding what buildings are required to get access to the clan specific units would also be good, playing as mori and i have no clue how to get the bandits and sailors :D
UnKnOwN 16 Apr, 2019 @ 3:05pm 
My units graphical replacements is glitching like weird, the armor textures are pixelated
A.I. Bull 5 May, 2019 @ 4:40pm 
Originally posted by Jaki:
Well you'd need to get the old skin files and replace the new ones.

im sry i cant post comments but could you include in the discription you modded naval units aswell took me a whole day to figure that out searching every mod pack in pfm

dont take this wrong but fire on the ships seems bit weird
looks like your looking trough a glass bowl the shape of the ships changes
maybe you can look into that

a tip
maybe ask The_Yogi if you could use his pack

S2TW Naval Mod v.1 - Overhaul, Tweaks, and Unit Pack

your pack and his you get a total unit overhaul
i did it for myself and im happy
Last edited by A.I. Bull; 5 May, 2019 @ 4:53pm
Jaki  [developer] 7 May, 2019 @ 8:39am 
There shouldn't be any improvements on naval units except for reduced cost and upkeep on Mori boats.
Sounds like you are unhappy with the fire from base game, I didn't change any textures for fire.
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