Arma 3
[SP/MP]Dynamic Universal War System - Rebirth
Stronuk 3 Apr, 2018 @ 9:43am
Strategy to play this mission
The most important thing is to not let the commander die. If he dies, the mission ends. The CSAT enemy AI just come to HQ with a Tigris and blow up the HQ and the commander with it in a few seconds. Is there any way to prevent this? The friendly AI do not do anything and I do not get even a minute to take AT.
< >
Showing 1-2 of 2 comments
Mister Snizz 6 Jul, 2019 @ 7:32am 
Seconded - lost an hour of progress because the HQ commander was killed in a battle I didn't even know was happening. For this reason I'm not sure having your HQ assaulted is a good feature. Perhaps if it was less frequent, and there was a warning given to the player than an attack was coming giving you time to get back, or command resistance from a distance, it might be something, but at the moment there's literally nothing you can do to stop your game instantly ending because of something you weren't aware of.
Last edited by Mister Snizz; 6 Jul, 2019 @ 7:36am
Rachael Foley 9 Jun, 2022 @ 2:22am 
Always keep mechanized squads in a circle around the HQ.
< >
Showing 1-2 of 2 comments
Per page: 1530 50