XCOM 2
[WOTC] SA2 Miya Customization Pack
RakkoHug~<3 17 Mar, 2018 @ 8:00pm
v.1.10 Feedback :)
As of the latest version, Miya's pants show marked improvement over previous versions; in the previous version the pants looked rather flat if I am not mistaken. Miya's hair is quite lovely when using Black, however it still looks flat when using lighter hair color such as Blonde. I believe in some hair mods (Such as Destroyer's) they added streaks to make hair more realistic. Then again it looks so beautiful in black so perhaps it should stay as it is. Nonetheless this is very beautifully crafted mod. Thank you very much
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Showing 1-10 of 10 comments
Astery  [developer] 17 Mar, 2018 @ 8:15pm 
the hair streaks is there. The issue here is in light hair the cavity map not being baked dark/ close enough to the mesh/ normals, tho with that the dark hair will in turn gets darker as well. There were annoying artifacts when I baked it and I have fixed some problems with it.. which ends up as you see currently. I may try baking it again in the future when I have more experience.

As for the pants, I haven't done much other than moving verticies tighter to refine the shape to fit better for 1.10, and alot of trial and errors in weight painting to fix some annoying and persistent skin showing through issues in some animations. There are still a tiny bit of that remain and I'm still working to fix and refine everything.

Thanks for the feedback :)
Last edited by Astery; 17 Mar, 2018 @ 8:17pm
Horacio Pardo 21 Mar, 2018 @ 5:22pm 
does it works for XCOM 2 with the mods "Long War" and "Grimy Console" already installed? I made a try to this, but the soldiers become invisible... :/
Astery  [developer] 21 Mar, 2018 @ 8:49pm 
@Horacio Pardo This mod requires the DLC War of the Chosen to work properly, as stated on the front page.
RakkoHug~<3 22 Mar, 2018 @ 5:53am 
Oh, there seems to be a little gap between her knee pad and her knee: when viewed from behind. Just a minor issue, not noticeable at all during normal play through but something I observed. Thank you very much
Last edited by RakkoHug~<3; 22 Mar, 2018 @ 5:57am
Astery  [developer] 23 Mar, 2018 @ 4:31am 
Known minor issue that I likely won't be fixing any time soon.

The making of this sausage is basically:
https://ibb.co/kbP40H
Bisecting the knee pad mesh where the skin is showing and keeping every face as tris until it's clean. The original model is not a clean cut that seperate the skin and the knee pad. After looking at the verticies that are too close to that cutting area I decided not to do it on the vertical parts.
Horacio Pardo 23 Mar, 2018 @ 1:53pm 
Originally posted by Astery:
@Horacio Pardo This mod requires the DLC War of the Chosen to work properly, as stated on the front page.
Thank you for your patience to asnwer me!
Azure 5 Apr, 2018 @ 6:33pm 
Getting flickering with the Red/Blue options
Astery  [developer] 13 Apr, 2018 @ 10:45am 
@AzureTerra you're going to get flickering if you equip the same prop. So the solution is to ...don't equip the same prop? Red/ blue of the same prop are intended to be different textures for options.
Syliss 13 May, 2018 @ 11:24pm 
When i use this mod when i equip the hair piece something wierd happens with the body, the arms and head seams break during movement and pull away from the body creating an air gap. I have all the required mods installed and the body/arms works fine until i use the hair. (at which point that soldier is perma bugged even with the hair and other parts removed/default)
SilverHawk 5 Oct, 2022 @ 5:38am 
Bugs ingame. Parts only show up in the editor(character pool).
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