Project Zomboid

Project Zomboid

Super Survivors! (For Build 40)
Safe House Being Looted?
This might sound likea stupid question but why is my safe house not flagged as a safe house when I declare it one? NPC's act like no one lives there even though clearly it's a base. Am I doing something wrong? Or does it just not flag it as a no loot area for other NPCs? I mean if they were raiders that's one thing, but they act like regular survivors not raiders.
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Beiträge 16 von 6
It also happens to me
Any solution?
nolanritchie  [Entwickler] 13. Sep. 2018 um 12:06 
well the purpose of declaring your base is not so that other non members dont touch it, its so that your members know where base is. The way I saw it when making it was that, if you have an uninvited guest in your base, you turn on pvp and give them a good smack and they should not come back after that. if one of your base members sees someone non member looting inside base area, they should attack them. And assuming the intruder who gets attacked is either out numbered or injured by said attack. they should run away.
Yeah unfortunately the AI don't seem to recognize it as their base. They'll go to it and all that but wont stop looters.
Tempest 13. Sep. 2018 um 21:00 
They do in my base . Do you have any of your npcs set to "guard" ? I had to kill off almost every member of the military after i set up my base in their blockade base...My npcs and the soldiers were in shootouts all the time over food.

And the npcs looting you,wont have weight limits,i killed one and found over 300lbs of my food on him.
Ursprünglich geschrieben von nolanritchie:
well the purpose of declaring your base is not so that other non members dont touch it, its so that your members know where base is. The way I saw it when making it was that, if you have an uninvited guest in your base, you turn on pvp and give them a good smack and they should not come back after that. if one of your base members sees someone non member looting inside base area, they should attack them. And assuming the intruder who gets attacked is either out numbered or injured by said attack. they should run away.


oooh thanks, now i know why sometimes i can kill people and sometimes i cant. Really good mod, congratulations!


Waw nolan, thx for the changes in "rules of engagemen", awesome!
Zuletzt bearbeitet von pablo_ncc_92; 14. Sep. 2018 um 15:24
Ursprünglich geschrieben von Tempest:
They do in my base . Do you have any of your npcs set to "guard" ? I had to kill off almost every member of the military after i set up my base in their blockade base...My npcs and the soldiers were in shootouts all the time over food.

And the npcs looting you,wont have weight limits,i killed one and found over 300lbs of my food on him.


Noone is guard, noone is in my "tribe" because I still do not know what I'm going to make them work
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Beiträge 16 von 6
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