Paint the Town Red

Paint the Town Red

Stay in Shadow IV
Ocean Man  [developer] 15 Mar, 2018 @ 7:43pm
Suggest your ideas for the upcoming final part of the series
As many of you know, the upcoming Stay in Shadow V will be the final part of the series. There will be no more Stay in Shadow levels after that as the story will be finished.

So I had the idea to let you suggest some ideas on what you'd like to see or what gameplay mechanics (like shooting from a distance, plunge attacks etc.) you want me to implement for Stay in Shadow V.

Please note that I won't (and can't) implement everything you suggest.
But if it fits good into the level and it's possible to create it in the editor, I'll try to realize it.
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Showing 1-15 of 24 comments
Trackerere 16 Mar, 2018 @ 11:47am 
Hmm... Killing the very CEO at the rooftop. You sneak your way through numerous condignations, only to face a boss that has a lot of HP, and is the CEO himself. Also - A rooftop chase!
Ocean Man  [developer] 16 Mar, 2018 @ 12:07pm 
Originally posted by Tracker:
Hmm... Killing the very CEO at the rooftop. You sneak your way through numerous condignations, only to face a boss that has a lot of HP, and is the CEO himself. Also - A rooftop chase!
That rooftop thing is a good idea. I'll keep that in mind!
Tayro_AG 17 Mar, 2018 @ 10:49am 
Ehm... Lets say that the remaining members of super evil.co is starting to get afraid of the player and is planning to move their base to a new country. To do this they pack all their things in large containers and load them on to a big cargo ship. Your mission is to kill the remaining members and then maybe add that rooftop thing for the very end. Just a random thought i had in mind:steamhappy:
Ocean Man  [developer] 17 Mar, 2018 @ 5:20pm 
Originally posted by Adventure_gamr:
Ehm... Lets say that the remaining members of super evil.co is starting to get afraid of the player and is planning to move their base to a new country. To do this they pack all their things in large containers and load them on to a big cargo ship. Your mission is to kill the remaining members and then maybe add that rooftop thing for the very end. Just a random thought i had in mind:steamhappy:
Coincidentally I had some kind of island / ship setting in mind when I planned the story for the fifth part. But I'm not sure if it'd fit good into the story after what happened at the end of the fourth part. But thank you for your idea nonetheless.
Cabogan 19 Mar, 2018 @ 3:58am 
I liked @Adventure_gamr 's idea and I thought of perhaps another possible scenario. The last level could be in space or on the moon... sounds difficult so not sure its possible. There could be kill zones where there is no oxygen etc. Super evil.co have decided to do the most evil thing ever! and have devised a plan to blow up the entire world. The player would need to stop them (easter egg could be player presses a button and accidently blows up the world) before the last members of the coporation can succeed. I had inspiration from the internet game "Mastermind" in the creation of this idea. Anyway just an idea
Ocean Man  [developer] 19 Mar, 2018 @ 4:27pm 
Originally posted by Cabogan:
I liked @Adventure_gamr 's idea and I thought of perhaps another possible scenario. The last level could be in space or on the moon... sounds difficult so not sure its possible. There could be kill zones where there is no oxygen etc. Super evil.co have decided to do the most evil thing ever! and have devised a plan to blow up the entire world. The player would need to stop them (easter egg could be player presses a button and accidently blows up the world) before the last members of the coporation can succeed. I had inspiration from the internet game "Mastermind" in the creation of this idea. Anyway just an idea
That sounds cool but unfortunately there is no way to realize this idea with the given tools of the editor yet. I hope that the beneath update will give us creators more tools and settings for the editor. And maybe one day this could be an awesome concept of a future level.
- A Skeleton With A Crown Staring At A Monitor Into A Hidden Room.
- A Flashback Sequence To Why Our Biker Friend Is In Communications With The Super Evil Co. (Probably To The End!)
Last edited by Dark Mango Psychology; 21 Mar, 2018 @ 5:17am
Im Sorry
Ocean Man  [developer] 20 Mar, 2018 @ 1:39pm 
Good ideas. Especially this one:
Originally posted by VipKing:
- A Flashback Requence To Why Our Biker Friend Is In Communications With The Super Evil Co. (Probably To The End!)
Just gave me some inspiration.
Blizzard 29 Mar, 2018 @ 6:54am 
Nuke?
Ocean Man  [developer] 29 Mar, 2018 @ 7:22am 
Originally posted by SCP-079:
Nuke?
Nuke what?
Blizzard 29 Mar, 2018 @ 9:48am 
Originally posted by Ocean Man:
Originally posted by SCP-079:
Nuke?
Nuke what?
Maybe send nuke at whole army of robots?
PLAYERDAN777 29 Mar, 2018 @ 1:50pm 
joke ending.

example : in the last part you have to jump in a place that you will get to finally kill the biker with your weapon BUT, it will be a very easy jump but if you fail it you will get a secret joke ending.

(sorry for my bad english)
PLAYERDAN777 29 Mar, 2018 @ 2:08pm 
and can you make some parts that you need to crouch if you don't want to be seem? like making the trigger zones a little high so you have to crouch if you don't want to be seem? if you add this i and other people for sure will love it!
Ocean Man  [developer] 31 Mar, 2018 @ 8:28am 
Originally posted by SCP-079:
Originally posted by Ocean Man:
Nuke what?
Maybe send nuke at whole army of robots?
Unfortunately due to the limitations of the editor, such a scenaria wouldn't be possible without serious lag.

Originally posted by PLAYERDAN777:
and can you make some parts that you need to crouch if you don't want to be seem? like making the trigger zones a little high so you have to crouch if you don't want to be seem? if you add this i and other people for sure will love it!
I tested that earlier in the series and it didn't work. But maybe a recent update made that possible. I'm not sure but I'll try it.
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