Garry's Mod

Garry's Mod

gmDoom
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:45am
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Showing 1-9 of 9 comments
Jcw87 17 Apr, 2022 @ 1:58pm 
This addon (gmDoom) doesn't have the map loading functionality. That's why there is nothing about that here. My addon (gmDoom Maps) does have this functionality. The entire reason my addon exists is because gmDoom existed and didn't load the maps.
[realNat]_Skate_360 18 Apr, 2022 @ 12:07am 
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:46am
[realNat]_Skate_360 18 Apr, 2022 @ 12:08am 
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:46am
Jcw87 18 Apr, 2022 @ 8:03am 
When you press the switch at the end of the level, the current level disappears, and Doom's vanilla level selection logic picks and loads the next level as appropriate (no zDoom overrides). After the new level finishes loading, all players that were in the previous level will automatically be teleported to the start position of the new level.
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:46am
how to download the IWAD??
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:46am
Originally posted by nip_683:
how to download the IWAD??
Or, if you don't want the shareware....just use freedoom. It's free and uses the same functions and monsters just with different graphics (IF you use part 2, part 1 uses doom 1/ultimate doom functions/monsters)
Last edited by Gentle Soul || Dragonhearted; 25 Jul, 2022 @ 7:49pm
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Last edited by [realNat]_Skate_360; 17 Jun, 2024 @ 6:46am
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