Garry's Mod

Garry's Mod

gmDoom
Monody 12 Sep, 2024 @ 12:23am
2024-Sep Texture Creation Problem
Getting this error for seemingly every texture in the IWAD on GMod map load.
Warning! Creating an RT (doom/flats/NUKAGE2) with TEXTUREFLAGS_PROCEDURAL! Not allowed.
This has a ton of knock-on effects, making all DOOM entities mistextured, invisible, or replaced with a generic error message cube.
Only tested on the 64-bit branch. Please tell me they didn't irreparably break this addon with an update to the base game...
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mattia668 1 Nov, 2024 @ 11:59pm 
i have this
Originally posted by Monody:
Getting this error for seemingly every texture in the IWAD on GMod map load.
Warning! Creating an RT (doom/flats/NUKAGE2) with TEXTUREFLAGS_PROCEDURAL! Not allowed.
This has a ton of knock-on effects, making all DOOM entities mistextured, invisible, or replaced with a generic error message cube.
Only tested on the 64-bit branch. Please tell me they didn't irreparably break this addon with an update to the base game...
They did It don't work only the audio plays but that is
mattia668 2 Nov, 2024 @ 1:30am 
Originally posted by What Image look good:
Originally posted by Monody:
Getting this error for seemingly every texture in the IWAD on GMod map load.
Warning! Creating an RT (doom/flats/NUKAGE2) with TEXTUREFLAGS_PROCEDURAL! Not allowed.
This has a ton of knock-on effects, making all DOOM entities mistextured, invisible, or replaced with a generic error message cube.
Only tested on the 64-bit branch. Please tell me they didn't irreparably break this addon with an update to the base game...
They did It don't work only the audio plays but that is
audio is working but texture is not Just the weapons are invisible This is also the case with monsters
Last edited by mattia668; 2 Nov, 2024 @ 1:39am
64 bit and 32 bit are the same. They do not fix the problem.
BSDOOMSLAYER26 24 Nov, 2024 @ 4:41pm 
I am trying to use GM DOOM but the enemies and weapons come out in black boxes what do I do?
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