Arma 3
Dual Arms - Two Primary Weapons
Andrew_S90  [developer] 20 Mar, 2018 @ 3:08pm
Bug Reports
Plis report the bugs here
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Showing 1-15 of 73 comments
MasterManiac 21 Mar, 2018 @ 11:33pm 
Thanks for your work, I love the idea. I encountered a strange issue that might have been covered already - in case it hasn't been mentioned yet, it's got something to do with ammo being automatically added to backpacks when you equip them in the virtual arsenal. Whenever a backpack is equipped, magazines get stuffed inside and can't be removed past a certain number - something like 15 mags. This occurred with the semi-auto SKS from SMA.
Jimmakos 22 Mar, 2018 @ 7:43am 
Tried this one on a locally hosted mission with my friend, he couldn't see the actual game when the mission was running but he could move, and hear everything.
Once we disabled the mod he where able to play as normal.
Andrew_S90  [developer] 22 Mar, 2018 @ 8:49am 
Originally posted by MasterManiac:
Thanks for your work, I love the idea. I encountered a strange issue that might have been covered already - in case it hasn't been mentioned yet, it's got something to do with ammo being automatically added to backpacks when you equip them in the virtual arsenal. Whenever a backpack is equipped, magazines get stuffed inside and can't be removed past a certain number - something like 15 mags. This occurred with the semi-auto SKS from SMA.
So it put unlimted ammo in a bag? Not quite sure I understand the bug.



Originally posted by Jimmakos:
Tried this one on a locally hosted mission with my friend, he couldn't see the actual game when the mission was running but he could move, and hear everything.
Once we disabled the mod he where able to play as normal.

I have never heard of that happening, without any errors I would not be able to figure out what went wrong.
MasterManiac 22 Mar, 2018 @ 11:59am 
It's kind of difficult to explain. Let me see.

Okay, in the virtual arsenal, I loaded a preset equipped with the semi-auto SKS bullpup. I wanted to give him a backpack, so I equipped one. Every backpack I tried to equip got automatically loaded up with 15 magazines for his SKS, and I couldn't remove them.

They worked like normal magazines, as in they were added to my reserves as normal. This would be added to whatever magazines I had stored elsewhere. Not wanting to lug around 29 magazines for my weapon, I tried to remove the magazines added by the backpack - however, the virtual arsenal interface could not remove the magazines beneath a certain number: 15. If I personally added more than 15, I could take away whatever number I added, but I could never go under the 15 the backpack automatically added.

But if I removed the backpack, the magazines would be removed as well. Trying to add a backpack again (no matter which one) would automatically add those 15 or so magazines every time.

Disabling this mod prevented this from happening, and I was able to equip backpacks normally again.
Last edited by MasterManiac; 22 Mar, 2018 @ 12:02pm
Test Tube 22 Mar, 2018 @ 12:03pm 
Similar problem to Jimmakos. We were playing an Escape mission, using RHS and a slightly modified version of ACE.
My friend joined me in progress, and got stuck on a loading screen even though he could hear what was going on and move around. We went back to lobby and tried starting again, same problem. Disabled this mod only, everything works fine now.
I wish I could give more info, but the loading screen was the only symptom, didn't get any error messages.
Also having the issue with being stuck on the loading screen, but happening to me instead.

I can load into one server and select a role, but the game stays stuck on a loading screen.
Another server I join I get stuck on a loading immediately after I join.

I get kicked minutes later by battleeye for "client not responding"
Last edited by RuffleͨMyͣFluͭffles 😼; 22 Mar, 2018 @ 3:20pm
Andrew_S90  [developer] 22 Mar, 2018 @ 4:31pm 
Can anyone send me the mission/mods used when you get stuck? Is it consistent or completely random when it happens? If anyone gets has a mission where it happens 100% of the time please let me know so I can try to replicate it
I dunno how to send you the mission/mod, but the stuck in loading screen is happening 100% on the Naksquad coop servers. Altis freezes immediately, Malden lets you choose a role before freezing.

The only mod loaded is this dual primary weapons, and it still does the same.
Last edited by RuffleͨMyͣFluͭffles 😼; 22 Mar, 2018 @ 5:43pm
Jeff the Hobo 22 Mar, 2018 @ 6:50pm 
Found it's rather easy to duplicate weapons, just rightclick the weapon in your inventory, and quickly click the button to swap it on your back.
Andrew_S90  [developer] 23 Mar, 2018 @ 7:23am 
Originally posted by Jeff the Hobo:
Found it's rather easy to duplicate weapons, just rightclick the weapon in your inventory, and quickly click the button to swap it on your back.
Thanks - have a fix for this coming today
ShankZ 23 Mar, 2018 @ 8:10am 
Tried this mod for a little while last night and on the first try it made it so i couldn't open my inventory so i hit restart and on the second go one of my weapon disappeared. There was also a lot of error messages
Andrew_S90  [developer] 23 Mar, 2018 @ 10:59am 
Originally posted by TobbeTheDude:
Tried this mod for a little while last night and on the first try it made it so i couldn't open my inventory so i hit restart and on the second go one of my weapon disappeared. There was also a lot of error messages
What kind of mod/mission/scenario was it used with? With all the error messages, if I don’t know what they are I can’t be of any help
ShadowFox 23 Mar, 2018 @ 3:38pm 
I ran the mod server side on a dedicated server and i had the same loading issue as the guys here are describing you'd get to 100% load but not actually load in. It seem it might be related to them as they are hosting locally on their own pc which is similar to me joining a server that runs your mod. Keep in min my client was also running the mod. So maybe a hosting party can't be loading in with the mod? which would make it quite awkward for people to use on locally hosted servers.

Small other issue i had as well is following
When using the quickbin key to change at time it would go Primary->2nd primary->pistol->2nd primary->pistol->2nd primary->etc...

Other issue is when selecting the gui button in your inventory to change your weapons. It seems that maybe (emphasis on maybe) if you click the change button too fast it removes one of the guns sometimes. it just goes up in smoke :p

I've currently got a few of my fellow mods and jokoho from Ace3 helping me test your mod a bit. I'll see if i can catch some errors for you and send them. The loading didn't provide any errors as my client didn't actually get in to the server :p

If you'd like to feel free to come have a chat with us over at ts.blackscreenoperations.com i'm ususally around most evenings (european time) we are very much interested in your mod as it runs smoother then LSSW. I think Luetin09 might also like it for one of his spec ops missions/videos and could give you a small shoutout that way.
Jimmakos 23 Mar, 2018 @ 11:03pm 
Another issue I wanted to report, which is really easy to reproduce by yourself.

Run any single player mission with the mod enabled, save,quit and reload the session. You're now on unable to swap weapons via keybind, you can do it only from the inventory menu.

Pressing the keybind kay primary weapon will just holster, secondary will remain on the left back, so you are unable to do the swap.
Last edited by Jimmakos; 23 Mar, 2018 @ 11:09pm
Eldritch 25 Mar, 2018 @ 8:52am 
There are problems in the Dynamic Recon Ops missions where when you switch the one in the launcher slot disappears, and i have also encountered a bug in the same mission where the buttons to switch disappear and you can only switch with keybinds.
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