Total War: WARHAMMER II

Total War: WARHAMMER II

Lucky's Overhaul
 This topic has been pinned, so it's probably important
Hawk  [developer] 17 Mar, 2018 @ 7:55pm
----- FEEDBACK DISCUSSION ----- Bug Reporting
Report any bugs here. Remember to give as much detail as possible. If you are unsure whether something is a bug, then post it here and I will let you know.

If you are reporting a crash then do the following FIRST:

Verify Integrity of Cache
Ensure that you are running in DX11 and not DX 12 (Which is unstable)

If it is still crashing after this then report the exact circumstance of the crash along with a full mod list (linking to a collection is the easiest way)
Last edited by Hawk; 31 Dec, 2018 @ 10:14am
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Showing 1-15 of 858 comments
Vyss A'lare 18 Mar, 2018 @ 12:21am 
Shielded Eternal guard have 30 weapon strength. Shieldless have an abysmal 16.
Solarus 18 Mar, 2018 @ 2:06am 
Lizardmen - Beast chain has 150%-300%-450% income bonuses in description. Other buildings have like 10-15-30% bonuses. Is this inetntional?
Hawk  [developer] 18 Mar, 2018 @ 5:15am 
@Ninja of the Bedroom, @Solarus Thanks for the reports guys, both those issues have been fixed.
Solarus 18 Mar, 2018 @ 8:38am 
Dwarf Runesmith - Below the stats page it says he has a base skill "Master Rune of Stromni Redbeard", but in battle he doesn't have this skill to use.
Hawk  [developer] 18 Mar, 2018 @ 8:44am 
@salrus Weird, I haven't changed the hero skill trees at all. Is it like that in vanilla?
Hot Oats 18 Mar, 2018 @ 7:39pm 
Decided to try your overhaul out, campaign map and everything works great. However, any time I try to load a battle (whether custom battle, etc) I get a CTD. Any sort of type of mod that would cause a crash like that specifically for battles?

EDIT: False alarm, ironically the CTD was caused by the community "bug fix" mod.
Last edited by Hot Oats; 19 Mar, 2018 @ 2:34am
Solarus 18 Mar, 2018 @ 9:26pm 
@Lucky, As i recall this issue was there in LBO2 also.

Also Runesmith now has his 10% armour piercing damage buff rune locked till level 23 (he doesnt ever reach level 23)
Last edited by Solarus; 18 Mar, 2018 @ 9:52pm
Hawk  [developer] 19 Mar, 2018 @ 5:14am 
@Solarus Ah ok, must be a skill he shares with the lord that I've level locked. I'll see what i can do.
Solarus 19 Mar, 2018 @ 10:15am 
Dwarf Farm level 4 - has lower income than level 3 farm.
Solarus 19 Mar, 2018 @ 10:26am 
Compatilibity note - Using RuneForge mod with your mod, in the Runelord skill tree, the additional skills added by RuneForge mod overwrite some of your skills (Quarellers +30% ammo for example isnt there)
Hawk  [developer] 19 Mar, 2018 @ 10:27am 
@Solarus Cheers, will look into it.
Melt Downman 19 Mar, 2018 @ 12:37pm 
Hey just reporting a minor typo; Durthu's rank 23 red line skill 'Giant Foes' (the +10 large attack for Dragons) description reads: "Bringing down larger foes is something Dragons can be effective as." It probably should read "...can be effective at."
Yngvar 19 Mar, 2018 @ 2:50pm 
It seems as though Wurzag's campaign trait is disabled entirely. On the selection screen it says he should have a -50% upkeep to savage orc units. In fact, he does not have this upkeep reduction, making his starting turn (with only 8 or so units) at -500 income. It makes his start really, really hard.
Hawk  [developer] 19 Mar, 2018 @ 3:10pm 
@Rognvald This is actually a vanilla bug, but I will fix it in the next update.
@ Literally Worse Than Hitler Thanks, will fix in next update.
world_Link 19 Mar, 2018 @ 3:48pm 
Playing as Vampire Counts, in the top red skill line for lords (at least the LL's), the first skill of a triad unlocks one tier early (Furious Charge, Flying Wedge Formation, Enraged, Powerful Spirits, and Monster Killers)
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