XCOM 2
[WOTC] LW2 Classes and Perks
Favid  [developer] 20 Mar, 2018 @ 4:19pm
Configuration Changes
Here's a crash course in making configuration changes to this mod, with examples for some of the more common requests.

Your configuration changes will be reverted when the mod is updated. Always back up your changes after making them

The configuration files are located in the Config folder of this mod. The location will vary depending on where the game is installed but it will probably be something like D:\SteamLibrary\steamapps\workshop\content\268500\1335226018\Config

There are lots of files here, but if you want to make changes to the abilities, the two files you will care the most about are XComGameData_SoldierSkills.ini and XComLW_SoldierSkills.ini. These are plain text files that can be opened with any text editor. Please be aware that Notepad sucks, and can sometimes add weird characters and make things not work properly. I recommend something like Notepad++ or Sublime Text. You should always back up the original files before modifying just in case something goes wrong. You can also revert changes by unsubscribing from the mod, making sure it's deleted, and then subscribing again to redownload. Use common sense when changing values: if the original value is an integer, only replace is with another integer; if it's TRUE, only use TRUE or FALSE; etc.

XComGameData_SoldierSkills.ini

This file contains changes to the base game abilities that did not require a code change. In here you will file things such as Saturation Fire's destruction terrain destruction chance, Reaper's damage reduction and cooldown, and much more. The names and values should be pretty self explanatory, but if you have any questions just ask and me or someone else should be able to explain. Also, if you remove something from this file, then the game will use whatever the base game defines.

XComLW_SoldierSkills.ini

This file contains the configuration settings for all of the new abilities, and the base game abilities that required code changes. There's a lot of stuff in this file. For the most part, the base game abilities are near the bottom in the [LongWar2AbilitiesForWotc.VanillaTemplateMods] section. There is also some extra stuff here, such as making burning prevent melee and/or standard attacks. Changing stuff here is fine, but do not remove stuff unless you know what you're doing, or you'll probably break things.

XComClassData.ini

This file contains the classes that appear in the game, along with their stats, abilities, weapons, and tons of other things. This is where you can enable/disable classes, give them pistols, swap their abilities, etc. This is mostly pretty straight-forward so I won't cover it in detail here. Just compare these classes with those from other mods to see what you can do.

Other .ini files

Don't mess with them unless you really know what you're doing. Most of them contain values necessary for this mod to function, and you'll probably break things by changing them.

Examples

Remove Serial kill penalties
In XComLW_SoldierSkills.ini, change the following lines:
SERIAL_CRIT_MALUS_PER_KILL=20
SERIAL_AIM_MALUS_PER_KILL=0
SERIAL_DAMAGE_FALLOFF=TRUE

to:
SERIAL_CRIT_MALUS_PER_KILL=0
SERIAL_AIM_MALUS_PER_KILL=0
SERIAL_DAMAGE_FALLOFF=FALSE

Make Conceal not end the turn or cost an action
In XComLW_SoldierSkills.ini, change the following lines:
CONCEAL_ACTION_POINTS=1
CONCEAL_ENDS_TURN=TRUE

to:
CONCEAL_ACTION_POINTS=0
CONCEAL_ENDS_TURN=FALSE

Make Saturation Fire always destroy cover
In XComGameData_SoldierSkills.ini, change the following line:
SATURATION_DESTRUCTION_CHANCE=50

to:
SATURATION_DESTRUCTION_CHANCE=100

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Showing 1-1 of 1 comments
Sinapus 27 Mar, 2021 @ 3:22am 
Is it safe to alter the "RequiredKills" values in XComGameData_XpData.ini to some higher values or does altering the amount of kills to gain a new rank require other things to work properly?

(Planning on trying Commander difficulty on my next campaign and figured I'd up things a little more, make some of the higher ranks a bit more difficult to achieve though not as high as Legendary.)
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Showing 1-1 of 1 comments
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