XCOM 2
[WOTC] LW2 Classes and Perks
Azzla 18 Mar, 2018 @ 9:01pm
Compatible and Synergistic Mods Master List
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Last edited by Azzla; 22 Sep, 2018 @ 12:38pm
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Showing 1-8 of 8 comments
Sputnik Monroe 19 Mar, 2018 @ 3:05am 
This is looking good, I like the LW2 classes. What is the easiest way to get pistols as a utility slot item though? There are a lot of secondaries as utility slots items mods, but the problem is they make "all" secondaries available. So Skirmisher ripjacks and Psi-amps for example. I just want have the three tier level of pistols, plus the shadowbane and darkclaw pistol.
Ph@raoN_Man 19 Mar, 2018 @ 4:18am 
@Sputnik Monroe
Yes, this mods (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1194081262) adds all secondary weapons in utility slot. If you want only pistol, you must change ini file in this mod.

steam/steamapps/workshop/content/268500/1194081262/Сonfing/XComUtilitySlotSidearms_WOTC.ini


Open file and find this text. Write true for weapons who want you to see in utility slot. Write false for others.

bEnablePistols=true
bEnableSwords=false
bEnableGremlins=false
bEnablePsiAmps=false
bEnableGrenadeLaunchers=false
bEnableClaymores=false
bEnableRipjacks=false
bEnableShardGauntlets=false
bEnableGenerics=false
Last edited by Ph@raoN_Man; 1 Apr, 2018 @ 7:24am
Favid  [developer] 19 Mar, 2018 @ 3:33pm 
I did my test playthrough on Commander difficulty using ABA, ABC+, 6-8 Squad Size, Lasers, Coils, SMGs and Beta Strike. The difficulty was a little inconsistent, but it was a lot of fun.

Something to keep in mind is that these classes were designed for Long War 2, and therefore aren't perfectly balanced for WotC. I think someone could make a much more fitting set of classes out of these abilities. For example, LW2 had a big reliance of stealth, but speccing a Shinobi that way in Beta Strike WotC doesn't bring all that much to the table.
Sputnik Monroe 20 Mar, 2018 @ 12:38am 
@Ph@raoN_Man

Thanks for that information, you da man.

I got pistols now in my campaign thanks to you.
Favid  [developer] 27 Mar, 2018 @ 8:46am 
Note to anyone who reads this looking to have only utility slot pistols: DO NOT directly follow Ph@raoN_Man's post above about commenting out most of the config. This will break some abilities. Instead, do not comment anything out, and set the enable variables (e.g. bEnableSwords) to FALSE, leaving only bEnablePistols as TRUE.

EDIT: Ph@raoN_Man's comment has been edited to be correct.
Last edited by Favid; 12 Apr, 2018 @ 3:05pm
Ph@raoN_Man 1 Apr, 2018 @ 7:15am 
@Favid

Yes, you are right. I was mistaken. I'm fix my comment. Sorry:sadpanda:
Favid  [developer] 12 Apr, 2018 @ 3:05pm 
Thanks!
DonkeyWorld 18 May, 2018 @ 1:11pm 
Is there some way of applying training roulette to this mod?
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