Space Engineers

Space Engineers

Darth Biomech's Cyberhounds (replaces Wolves)
TwinMinds 14 Jul, 2019 @ 7:18pm
Unable to save game with spawned cyberhounds
This mod looks amazing and I'd love to be able to use them, but I'm currently unable to save my game with them loaded.

When the game autosaves, or when I save manually I get this error on screen: https://imgur.com/UGz7y9v

In the log, I get this exception:

2019-07-14 21:13:51.302 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.AI.MyBotMemory.GetObjectBuilder()
at Sandbox.Game.AI.MyAgentBot.GetObjectBuilder()
at Sandbox.Game.AI.MyBotCollection.GetBotsData(List`1 botDataList)
at Sandbox.Game.AI.MyAIComponent.GetObjectBuilder()
at Sandbox.Game.World.MySession.SaveSessionComponentObjectBuilders(MyObjectBuilder_Checkpoint checkpoint)
at Sandbox.Game.World.MySession.GetCheckpoint(String saveName)
at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName)

Disclaimer: I have like 250 mods, all of which work fine together. I am using Invasion of Wolves to spawn the cyberhounds. I am also able to use Sektan's Zombies or Nikolas March's old model cyberhounds without errors during my testing.