Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Thank you for your interest, but it simply wouldn't work for a lot of reasons.
The EFU module is quite a beast and reliant on a lot of things that go beyond standard NWN. It could not be hosted normally.
Also, we can not release the module publicly as there is an enormous amount of secret content that players need to find on their own with characters and not just by poking around in the toolset.
But thank you for your interest! Perhaps some day we'll try to release a slimmed down version of EFU that could work as a single player or small group play experience.
You guys might enjoy playing EFU as a small group of allied adventurers. Give it a try, you might be surprised.
Alternatively, lots of great modules on the nwvault designed for single-player.
Good luck!
Ok, I understand your reasons.
I will try to convince my friends to join the main server as a group, thanks for replying.