Ravenfield

Ravenfield

Vietnam Pack - NATO [Project Vietnam]
 This topic has been pinned, so it's probably important
Joe the Pirate  [developer] 6 Apr, 2018 @ 12:15pm
Bug reporting:
please report any bugs glitches, or other issues here and I will do my best to patch them quickly
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Showing 1-15 of 30 comments
Nblockジ 8 Apr, 2018 @ 3:48am 
lol theres nothing
There's no explosion sound for the M202 Nam grenades
Joe the Pirate  [developer] 17 Apr, 2018 @ 1:45pm 
Originally posted by Turned#1:
There's no explosion sound for the M202 Nam grenades
Weird, I'll look into it
AntiqueManlet 21 Apr, 2018 @ 9:59pm 
XM177 PDW's front sight is slightly offcenter and to the left.
Joe the Pirate  [developer] 22 Apr, 2018 @ 7:19am 
Originally posted by Perfidious_Pear:
XM177 PDW's front sight is slightly offcenter and to the left.
I'll work on fixing it
I don't know if this is accually a glich or not but when you zoom in with the mounted M60 you don't look through the sights you look above them.
Max 3 Jun, 2018 @ 5:40pm 
Hey I found a bug were the mag for the Remington 400 goes through the model.
Also when were the shotguns added? I have not been keeping track of all the uptades.
Anyway Keep up the good work!
Joe the Pirate  [developer] 3 Jun, 2018 @ 7:00pm 
Originally posted by Destroyer17000:
Hey I found a bug were the mag for the Remington 400 goes through the model.
Also when were the shotguns added? I have not been keeping track of all the uptades.
Anyway Keep up the good work!
I'll work on the mag issue. The shotguns are part of the NVA pack for now. Both that and the Remington were added a few days ago. Shotguns will be coming to this pack soon
Max 4 Jun, 2018 @ 5:31pm 
Originally posted by Joe the Pirate:
Originally posted by Destroyer17000:
Hey I found a bug were the mag for the Remington 400 goes through the model.
Also when were the shotguns added? I have not been keeping track of all the uptades.
Anyway Keep up the good work!
I'll work on the mag issue. The shotguns are part of the NVA pack for now. Both that and the Remington were added a few days ago. Shotguns will be coming to this pack soon
Cool! I just want to say thank you and the the PV team for making such a great mod! I wish you guys the best of luck during the making of PV! Keep Up The Great Work!
STYKZZ 13 Jun, 2018 @ 8:50am 
Whenever I start the game the system gives me the mesage that it couldn't load this content.
Joe the Pirate  [developer] 13 Jun, 2018 @ 9:05am 
Originally posted by STYKZZ:
Whenever I start the game the system gives me the mesage that it couldn't load this content.
That error message isn't correct. The content will still load. It's an error with how the Dev set up the error generator
bouggus_barf 16 Jun, 2018 @ 10:41pm 
could you fix the double barrel shotgun's running position? It's to high and in front of my face
Joe the Pirate  [developer] 17 Jun, 2018 @ 9:01am 
Originally posted by bouggus_barf:
could you fix the double barrel shotgun's running position? It's to high and in front of my face
Yeah, that will get fixed once I've finished updating the reload system.
bouggus_barf 13 Jul, 2018 @ 1:33pm 
both mods have decreased knockdown damage for high calliber weapons on both branches. i dunno wether or not this is for balance or a bug anymore -exporting issue?
Last edited by bouggus_barf; 13 Jul, 2018 @ 1:37pm
Joe the Pirate  [developer] 13 Jul, 2018 @ 2:46pm 
Originally posted by bouggus_barf:
both mods have decreased knockdown damage for high calliber weapons on both branches. i dunno wether or not this is for balance or a bug anymore -exporting issue?
Some of the weapons have had small changes to balance damage to prevent the player from being constantly knocked over. Larger weapons should knock down in two shots (knock down damage of about 65). I dont know if the "knockdown damage" has multipliers like the regular damage, or if it drops over time
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