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Add a second Gyro set to 1.0 in yaw
Timer 1 set to 30 second delay
-Timer 1 set to turn Gyro 2 on
-Timer 1 set to start Timer 2
Timer 2 set to 1 second delay
-Timer 2 set to turn Gyro 2 off
-Timer 2 set to start Timer 1
I know it's jank but it worked for me, make sure you do not have more than 1 sensor on the same grid as the Programmable block The script will take them over and it causes issues.
I don't know if there is a scripting way of fixing this issue, Im not that good with scripts but I would assume someone could script a way to turn A second Gyro on only when the ship becomes stuck. I believe this is a game issue as my gyros get stuck when I try to use them but not thrusters without this or any other script running.