Total War: WARHAMMER II

Total War: WARHAMMER II

(CFU support) Landmarks of the Old World - Working, but partially. Use Mixu's version instead.
unless specifically stated  [desarrollador] 9 ABR 2018 a las 5:38
NEW VERSION: Known Issues, bug reports and feedback
Post your thoughts and report bugs here. I am also going to post a google doc with detailed info on new landmarks.

KNOWN ISSUE:
1) Skaven Landmarks now seem to work. Report, if they don't.
Última edición por unless specifically stated; 15 ABR 2018 a las 5:02
< >
Mostrando 1-15 de 54 comentarios
Coffeecoffee 10 ABR 2018 a las 11:37 
The Geistenmund Crypts don't have a name like all other buildings.
unless specifically stated  [desarrollador] 11 ABR 2018 a las 1:22 
Publicado originalmente por Coffeecoffee:
The Geistenmund Crypts don't have a name like all other buildings.

Does it work now, after the today's update?
Coffeecoffee 11 ABR 2018 a las 4:10 
Yes, it works now, thanks!
Rustic Clover 13 ABR 2018 a las 17:50 
It appears that the Ubersreik landmark is bugged, where you're always at the max number Dwarf units recruited even if you haven't recruited any.
unless specifically stated  [desarrollador] 13 ABR 2018 a las 21:44 
Publicado originalmente por RoC Erwin:
It appears that the Ubersreik landmark is bugged, where you're always at the max number Dwarf units recruited even if you haven't recruited any.

I've already responded to you in the old thread, you seem to confuse this mod with something else, becase there is not Ubersreik here :steammocking:
Rustic Clover 14 ABR 2018 a las 15:12 
Really? Where am I getting Ubersreik from? Is it the Imperial Dwarfs mod? Lol, my apologies for the mistake.
Última edición por Rustic Clover; 14 ABR 2018 a las 15:14
Neridity 8 MAY 2018 a las 7:22 
Just found Karaz Ghumzul in a playthrough, was a bit surprised at the T3 debuff of -4 Public Order across the whole faction, maybe reduce that a bit and nerf the income or bonus income for balance.
unless specifically stated  [desarrollador] 9 MAY 2018 a las 2:04 
Publicado originalmente por Neridity:
Just found Karaz Ghumzul in a playthrough, was a bit surprised at the T3 debuff of -4 Public Order across the whole faction, maybe reduce that a bit and nerf the income or bonus income for balance.

Ghumzul is a tricky one, I plan to nerf income and negative PO in the next update probably.
bazd.ózd.org 24 MAY 2018 a las 6:28 
There are many landmarks that i can't build but i see the AI using them when they have the settlement for example the L'angullie lighthouse and other Bretonnian stuff.
Redshift 11 JUN 2018 a las 2:53 
On the spreadsheet, does bold mean anything? As Empire I obtained the entire Western Border Princes Province which contains 2 regions listed as having new landmarks for, "all" and "emp", but did not see them in the building browser. All other landmarks seemed to work, but were all non-bold on that list.

I have a plethora of other mods, so I did uninstall everything except your mod and dependency and it still wasn't visible. I even did a dummy check to see if I had the older mod and not yours and that was not the case. I haven't tried different factions which I guess would be the next step.
unless specifically stated  [desarrollador] 11 JUN 2018 a las 5:38 
Publicado originalmente por Redshift:
On the spreadsheet, does bold mean anything? As Empire I obtained the entire Western Border Princes Province which contains 2 regions listed as having new landmarks for, "all" and "emp", but did not see them in the building browser. All other landmarks seemed to work, but were all non-bold on that list.

I have a plethora of other mods, so I did uninstall everything except your mod and dependency and it still wasn't visible. I even did a dummy check to see if I had the older mod and not yours and that was not the case. I haven't tried different factions which I guess would be the next step.
Bold means new landmarks added in the latest major update.

I've talked to Crynsos about this and it's Unlocker issue -- some settlement slots are broken now, while they used to work fine. Nothing I can do about it, will have to wait for CFU update.
Questionable Ferret 21 JUN 2018 a las 11:19 
The mod seems to cause a conflict in the new update where you can't recruit heroes. I only know it happens for the Dark Elves, but it might happen for more than them also.
thebookogrudges 12 JUL 2018 a las 11:51 
I'm expereiencing a crash when i try to recruit new heroes, but only after hero recruitment has been unlocked. I checked with only this mod enabled using dark elves, and the game crashed when attempting to recruit a new hero. I'm happy to help debug this issue. Feel free to contact me and I'll get a debuger attached to the total war process. You have a wonderful mod here and I'd love to continue using it. Keep up the good work.
unless specifically stated  [desarrollador] 12 JUL 2018 a las 22:11 
I have no idea what causes it, I've been getting reports of this crash for months and I never experienced it. I am currently deep into Helebrone ME campaign with SFO and this mod enabled, I've recruited countless heroes and never had any crashes what so ever.

I will need your full mod list first to figure out what's going on.
thebookogrudges 13 JUL 2018 a las 20:01 
Happy to supply a mod list, but I just want to reiterate that I experienced a crash with only this mod enabled. Although i've only confirmed the crash with dark elves and the empire. Perhaps its possible some artifact of a disabled mod created a conflict. If you know of a way to reach out privately through steam I'd also be happy to attach a debugger and or supply logs. I published a collection of all my installed mods. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1440425908 Thanks for replying. Please let me know if I can help.
< >
Mostrando 1-15 de 54 comentarios
Por página: 1530 50