Total War: WARHAMMER II

Total War: WARHAMMER II

WsF' Vampire Bloodlines: Ordo Draconis (Temporarily AI only)
 This topic has been pinned, so it's probably important
Whysofurious  [developer] 13 Apr, 2018 @ 7:55am
Unit Roster List
Legendary Lords
- Abhorash, First of the Blood Dragons: powerful fighter, has a unique barded nightmare and unique items (Sword, Armour and Cloak)*. Hi skill tree and abilities focus on himself and on the bonuses for Blood Knights in battles.
- Walach Harkon, Grand Master of the Blood Keep: will spawn in the recruitment pool after the "Ordo Draconis Conclave" is completed, he is a melee and caster leader. Unique mounts and items (Sword, Armor, Chalice and Standard)*. Focus on the bonus for the faction and units in campaign and support on battlefield (he is still a very powerful fighter). You will not receive a notification of him being available, be sure to check the recruitment pool
- Sir Tiberius Kael: powerful fighter, has a unique barded warhorse and a unique item (his Hammer)*. His skill tree and abilities focus on himself as a hunter and on the bonus vs large. He will be unlockable after constructing the Blood Keep landmark in Nuln.

*Even if marked with the quest UI, the items require no quests, but you will have to use a skill point to unlock them.

Heroes
- Both were based on THIS[image.ibb.co] (Vampire Counts 7th edition):
- Blood Dragon Kastellan: Powerful fighter, unique mounts and item (Kastellan Sword), skill tree focused on personal combat.
- Blood Dragon Standard Bearer: Not much as a fighter, focused on defense and support for the units on the battlefield thanks to his custom ability. Custom skill tree.

Units
Infantry:
- Foot Blood Knights: dual wielder infantry, good melee attack and weapon strenght.

- Foot Blood Knights (Shield): regular swordsmen units, good attack and defence.

- Foot Blood Knights (Halberd): blood knights equipped with halberds, very good at holding the line and melee defence. Bonus vs Large.

- Foot Blood Knights (Great Weapons): Greatswords are among the best infantry. Armor-piercing damage and good charge bonus.

- Foot Disciples of Blood: Elite swordsmen and less numerous units (24 men), magical attacks, balanced between attack and defense.

- Foot Disciples of Death: Elite Dual-wielder infantry and less numerous units (24 men), magical attacks, very good attack and weapon strenght.

- Foot Disciples of Dragons: Elite Greatsword Infantry and less numerous units (24 men), magical attacks, armor piercing, good weapon strenght and charge bonus.

- Ordo Draconis Wights: Summonable unit only, slightly powerful than the regular grave guards.

All the disciples are part of a grouping called "abhorash disciple", different name is for variation and because are not effectively a single unit variant.

Cavalry:

These are cavalry version of those units, no real need of flesh them out here ;)

- Knights of Irrana:low-tier cavalry, very fast.
- Mallobaude's Personal Knights: shock cavalry, very good in melee defence.
- Blood Knights (Lances) (vanilla one)
- Blood Knights (Great Weapons)
- Blood Knights (Swords)
- Disciples of Blood
- Disciples of Death (Swords & Shield)
- Disciples of Dragons
- Initiates of the Dragons: Newborn vampires (lance cavalry), less powerful than the regular blood knights, unique look due to their status as not already blood knights. Unique Ability: Newborn Bloodthirst that gives bonus to speed and weapon damage and malus to melee defence.

FLYING UNITS

- Blood Knights (Winged Nightmare): A flying unit on retextured hellsteed. Given it is impossible to make Winged Nightmares or Abyssal Terrors, i tried to make a resemblance of them. All the "lore" details for them are given in the unit card of course :)

REGIMENTS OF RENOWN

- Stats (as vanilla) are comparable with the rank 9 of the base unit, e.g. (Blood Knights).

- The Mad Duke's Seneschals (RoR): Heavy infantry, very powerful in melee defence. Another unit from Mousillon, this time the personal bodyguard of Duke Merovech the Mad, lore details that inspire the look are in the unit card as above^^. They are excellent troops and very good at holding the line, their ability is also very powerful.

- Von Stahl's Vanguard (RoR): Elite Halbardiers, unique look, armor sundering, armour piercing and Bonus vs Large. Particularly effective in charge with the unique ability "Back to the Front!" wich gives speed bonus. (This amazing unit was created by Guvenoren, after hours of painful repainting :P)

- Knights of the Red Death (RoR): Elite lances cavalry, unique look, magical attacks. Particuarly effective in combat with the ability "Butchers of Ostwald" that causes terror, add melee attack and Bonus vs Large.

- Drakenhof Templars (RoR): The best cavalry units of the faction, disciplined, lance formation, unique looks and powerful fighters with the ability "Unbound" that gives bonus to weapon damage.

All units (cavalry and infantry + vanilla blood knights) have the background ability "blood knights hunger", basically a slightly powerful hunger ability. All units have also "frenzy" and "flag of the blood keep" (don't worry about balance, those units can still suffer a LOT against ranged weapons.

Future plans and links

- I'm probably going to make Sir Tiberius Kael[warhammerfantasy.wikia.com], as a Legendary Hero that will spawn after the construction of a specific building (still have to decide which one).

- If there is enough feedback, i may try to remove some vanilla units from the faction. Until now i haven't do that, as my units are not exact replacers of the vanilla ones i can remove (like zombies and so on). Of course the units should be removed only from the recruitment and not from the summon dead pool.

Faction Emblem HERE[media.discordapp.net] and original image was taken from HERE[image.ibb.co] (Vampire Counts 7th Edition).

Faction Banner taken from HERE[preview.ibb.co].
Last edited by Whysofurious; 25 Jun, 2018 @ 6:39am
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Showing 1-1 of 1 comments
EnumaEllis 25 Dec, 2018 @ 9:02pm 
Not sure if your mod will be compatible with Force Confederation. I defeated and confederated Abhorash and confederated him, but I don't see the unique buildings he is supposed to have.
Last edited by EnumaEllis; 25 Dec, 2018 @ 9:11pm
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