ARK: Survival Evolved

ARK: Survival Evolved

Better Reusables
 This topic has been pinned, so it's probably important
Biggumzzz  [developer] 18 Apr, 2018 @ 4:09am
Spawn Codes
- Reusable Spear -
Cheat GFI ReusableSpear 1 0 0

- Reusable Bola -
Cheat GFI ReusableBola 1 0 0

- Reusable Boomerang -
Cheat GFI ReusableBoomerang 1 0 0

- Reusable Grappling Hook -
Cheat GFI ReusableGrapplingHook 1 0 0

- Reusable Parachute -
Cheat GFI ReusableParachute 1 0 0
< >
Showing 1-6 of 6 comments
Kev90sc 1 May, 2018 @ 6:29pm 
Have these in Blueprint format??
Last edited by Kev90sc; 1 May, 2018 @ 7:50pm
Biggumzzz  [developer] 11 May, 2018 @ 3:12am 
Goto the Mods Folder and look at the Mod Files and get the Name of the items :) super easy to copy and paste em. Sorry I havent done that ! I will replace soon!
Vas 17 May, 2018 @ 5:28am 
Yea, kinda sucks no one wants to do these in blueprint form anymore. :P They are needed so that we can alter crafting costs and such.

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponReusableBola_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItem_WeaponBola_C",BaseResourceRequirement=75,bCraftingRequireExactResourceType=FALSE))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumableBuff_ReusableParachute_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumableBuff_Parachute_C",BaseResourceRequirement=75,bCraftingRequireExactResourceType=FALSE))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponReusableSpear_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItem_WeaponSpear_C",BaseResourceRequirement=75,bCraftingRequireExactResourceType=FALSE))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponReusableBoomerang_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItem_WeaponBoomerang_C",BaseResourceRequirement=75,bCraftingRequireExactResourceType=FALSE))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ReusableGrapplingHook_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemAmmo_GrapplingHook_C",BaseResourceRequirement=75,bCraftingRequireExactResourceType=FALSE)))
Last edited by Vas; 17 May, 2018 @ 5:29am
Vermilion 7 Jul, 2018 @ 9:36pm 
For Overrides:

EngramEntry_ReusableGrapplingHook_C
EngramEntry_ReusableBola_C
EngramEntry_ReusableBoomerang_C
EngramEntry_ReusableParachute_C
EngramEntry_ReusableSpear_C
Jack Shepard 7 Sep, 2018 @ 4:24am 
Just to help people a little when they only want to use some of the reusable items. this is an example of how to remove/hide the engram for EngramEntry_ReusableParachute_C:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_ReusableParachute_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=999,RemoveEngramPreReq=False)
Last edited by Jack Shepard; 7 Sep, 2018 @ 4:24am
Dan 27 Feb, 2019 @ 7:18pm 
Originally posted by Kev90sc:
Have these in Blueprint format??
I'm a little late to the party here but I also was looking for blueprint paths. I made them though so here they are for anyone else who needs it. I tested them and they all worked.

Bola
admincheat giveitem "Blueprint'/Game/Mods/BetterReusables/Bola/PrimalItem_WeaponReusableBola.PrimalItem_WeaponReusableBola'" 1 0 0

Boomerang
admincheat giveitem "Blueprint'/Game/Mods/BetterReusables/Boomerang/PrimalItem_WeaponReusableBoomerang.PrimalItem_WeaponReusableBoomerang'" 1 0 0

Grappling Hook
admincheat giveitem "Blueprint'/Game/Mods/BetterReusables/GrapplingHook/PrimalItemAmmo_ReusableGrapplingHook.PrimalItemAmmo_ReusableGrapplingHook'" 1 0 0

Parachute
admincheat giveitem "Blueprint'/Game/Mods/BetterReusables/Parachute/PrimalItemConsumableBuff_ReusableParachute.PrimalItemConsumableBuff_ReusableParachute'" 1 0 0

Spear
admincheat giveitem "Blueprint'/Game/Mods/BetterReusables/Spear/PrimalItem_WeaponReusableSpear.PrimalItem_WeaponReusableSpear'" 1 0 0
< >
Showing 1-6 of 6 comments
Per page: 1530 50