Counter-Strike 2

Counter-Strike 2

ruby
Heipau 19 Apr, 2018 @ 1:35am
My thanks for your work
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=142796864 

I gave your map a thumb up, because people should ackknowledge this work and that we can play it.
Once again, this masterpiece has succeeded in creating a masterpiece.
I love your work and I am always happy when you publish something.
Keep it up.
Such a thumb doesn't hurt, but honor your work.

This is my THANKS to the mapper.

greetings Heipau
Last edited by Heipau; 19 Apr, 2018 @ 1:46am
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Showing 1-9 of 9 comments
ROGLES 19 Apr, 2018 @ 8:21pm 
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▓▓█░░ official Map! ░█
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Shallex 19 Apr, 2018 @ 8:38pm 
Originally posted by Rogle$ ♥:
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▓▓█░░░░ Valve ░░░█
▓▓█░░░░ Add This ░█
▓▓█░░░░ Please ░░█
▓▓█░░░░ as an ░░░█
▓▓█░░ official Map! ░█
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stfu
el niño 19 Apr, 2018 @ 11:52pm 
pros: many custom assets, decent fps, unitary theme, tries to be very realistic but from that are born some cons: the layout gets confusing especially around mid, the various contrasts between textures makes it look too mottled and disturbs the player's attention. The shade areas are a little bit too dark. CS:GO it's about visibility and contrast between player and environment, it's not a world simulator.
Your map has good chances to be selected in the next "operation" mainly because of the custom assets that give its visual quality, however only time will tell how much it will be played.
Anyway, I appreciate your work and passion that you invest in your cs:go maps.
Mars 20 Apr, 2018 @ 4:25am 
askldjlajksdjasjdl
Harry 20 Apr, 2018 @ 10:30am 
Issues with this map
While testing this i have found issues that if fixed could be ery helpful in gameplay.

1. On B site when behind the white wall in the centre of the site, when facing towards the sea you can see a wooden beam, i attempted to reflect a flashbang of of this but instead it went strait through, i think if this was made solid it would be great for pop flashes.

2. i understand that this map has some amazing graphics, very bright with a similar design to inferno the best looking map in the game in my opinion, but in some of the open areas i found quite significant fps drops, i understand the level of detail to this map but this could cause major problems during gameplay, so i believe that in may need more work on optimisation.

Except for that welldone the map is beautiful and definetly atleast deserves a place in an upcoming operation, or even in competitive counter-stike or casual gameplay.

Good job, welldone!:2lamp:
james 21 Apr, 2018 @ 4:04am 
your trying to throw stuff outa the map and want it to bounce back in?! :crazy_lif: you should take some screenshots of where your having problems with fps.. even the direction you face can have drastic differences!

my 'issues with this map" are why is there only 20 spawns? and this console error;
PlayerModelInfo: model count has exceeded the maximum (10) for map "workshop/1364646330/de_ruby". Ignoring model ctm_sas_variantE. :redtulip:
Harry 21 Apr, 2018 @ 9:01am 
Originally posted by ham5:
your trying to throw stuff outa the map and want it to bounce back in?! :crazy_lif: you should take some screenshots of where your having problems with fps.. even the direction you face can have drastic differences!

my 'issues with this map" are why is there only 20 spawns? and this console error;
PlayerModelInfo: model count has exceeded the maximum (10) for map "workshop/1364646330/de_ruby". Ignoring model ctm_sas_variantE. :redtulip:
No not out of the map, against a wooden beam but instead it passes through going out of the map.
catfood  [developer] 23 Apr, 2018 @ 2:40pm 
I know this beam. and I will fix this beam! thanks :) and I will add more spawns too hams
Last edited by catfood; 23 Apr, 2018 @ 2:41pm
✙Mocny KnuR✙ 11 Jan, 2020 @ 3:27pm 
I hope u will back and kill vertigo
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