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Nahlásit problém s překladem
Aside from also allowing you to choose the level of care of the severity of injuries/diseases, it allows you to right-click an injury or illness and custom choose what medicine to use for it. This means that things like Gut Worms and Blood Rot, which do not go away until they are treated enough, will follow the custom medicine level you set for their entire duration.
I won't swear this is a perfect solution, but it definitely works in all the cases I needed it to.
(And if you are worried, both Smart Medicine and this mod can work together just fine. It says so on their workshop page, and I used them together for years. I just find Pharmacist largely redundant now.)
I've had to reinstall windows since posting this, but I believe I had smart medicine installed on this playthrough. I don't know that I ever knew about the right-click to set the level for a specific ailment, so thank you for that. I'll have to try it out next time I get a game going.
or just manually check with the "numbers" mod when they can be tended to again and administer high quality medicine
not something worth making and exeption for tho, fluffy is a busy cat ^^