Don't Starve

Don't Starve

Pickle's First Person Mod
Pickleplayer  [developer] 21 Apr, 2018 @ 6:56pm
Suggestions
Have anything you think I should change? Any options or settings I should add?
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Showing 1-12 of 12 comments
*Yuki* 22 Apr, 2018 @ 10:02am 
switch positions of hands, if possible (I mean - left and right)
Vinny 23 Apr, 2018 @ 2:59pm 
Here is my suggestion: CLOUDS, SUN,MOON AND STARS (this may be one of the best mods I ever seen) :dswilsonscared: :DSTportal: :dsmagic:
Papa Canis 28 Apr, 2018 @ 1:02pm 
Yes please. Adding a "skybox" would be wonderful. I would kill to be able to look up and see a starry night sky.
Pickleplayer  [developer] 28 Apr, 2018 @ 3:59pm 
Originally posted by Canis | Bowser:
Yes please. Adding a "skybox" would be wonderful. I would kill to be able to look up and see a starry night sky.

I've just recently added the sun/moon/clouds, but I've opted to leave stars out. I feel the pitch blackness of night is supposed to feel dark and empty. I think even adding a moon was pushing it.
(and also adding a sheet of stars just would not work well in the 3D space of don't starve, for technical reasons. "looking up" in general just does... very bad things in this game's engine)
xCeezyx 8 May, 2018 @ 9:10am 
Make it so theres a option to have your hands on the right or left side of the screen
Parker 9 May, 2018 @ 12:01am 
I agree with yuki and ceezy. Having the equipped item on the left feels weird, so an option to change it would be nice.
*Yuki* 9 May, 2018 @ 12:33am 
Originally posted by Azazel:
I agree with yuki and ceezy. Having the equipped item on the left feels weird, so an option to change it would be nice.
problem is not only that items are equipped on left side. But also that they just look wrong. I mean - to be there, they should be mirrored atleast. Otherway we see extremely weird animations (characters use "wrong sides" of items to do things)
Vinny 9 May, 2018 @ 5:09pm 
I think you should make clouds, sun and moon based on the ones you can see on trailers and artworks.
We can see a lot of clouds in the last secconds of the Hamlet trailer.
Also a lot of sky in the Reign of Giants trailer (including moon in 0:43).
In the Shipwrecked trailer there's kind of nothing in the sky :/ buy we can see how it looks on the volcano.
Also a big sun in the Don't Starve Together Launch Trailer.
:DSTportal: :DSTghost:
Pickleplayer  [developer] 9 May, 2018 @ 6:20pm 
Originally posted by 󰀔TheVicelion󰀏:
I think you should make clouds, sun and moon based on the ones you can see on trailers and artworks.
We can see a lot of clouds in the last secconds of the Hamlet trailer.
Also a lot of sky in the Reign of Giants trailer (including moon in 0:43).
In the Shipwrecked trailer there's kind of nothing in the sky :/ buy we can see how it looks on the volcano.
Also a big sun in the Don't Starve Together Launch Trailer.
:DSTportal: :DSTghost:

Yea, the clouds in this build are pretty ugly. I actually tried to base them off of the style they use in the shipwrecked trailer, but apart from my bad artwork, there are many technical reasons behind the reason the clouds look so bad.

Clouds any wider than the tiny ones I have in there now are very disorienting as you move your camera to the side, as the way the engine orients them to always face you makes it seem like they suddenly rush up close to you as you turn away from them.
The outlines and border of anything that has to shift in and out of transparency look horibly pixilated, and sometimes even just blend into solid colors, and worsen even more when aligned with other semi-transparent objects in the distance. (this is why maxwell's shadow clones look so strangely pixilated)
These bugs are all part of the actual don't starve engine that modders don't have access to, so we can't make changes to try and fix them.
I tried many other versions of clouds with different styles of outlines, but in the end, the ones I chose worked the best with the engine.

The full moon sprite is based on the RoG box art, and is probably the best part of the skybox update, but you only ever see it on full moons.
Valentine Price 20 May, 2018 @ 5:51am 
What about right-handed weapons and tools holding? Is it possible to make it look good now?
Antimony Halide 10 Jul, 2018 @ 12:19am 
Maybe we should have the moon phases on the sky. Also the night seems too dark with no light but a torch.
is it possible to mirror the equiped items for right hand option? also is there any way to increase the view range?
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