Cities: Skylines

Cities: Skylines

Tram with Central Median
skregerson 17 Aug, 2019 @ 7:28am
Tram with Median
Hi, I don't know what happend, but the game tells me, that it failed to load this asset. There are two entrys:

BasicRoadMdn Elevated (Missing)
Tram with Central Median (failed)

Steam already checked the files. It's still the same.

Thank You!
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Showing 1-3 of 3 comments
skregerson 17 Aug, 2019 @ 7:46am 
Here is the whole log:

[LSMT] 478: 56153 23 36 1366497445.Tram with Central Median_Data
[LSMT] Missing: BasicRoadMdn Elevated
[LSMT] Asset failed: 1366497445.Tram with Central Median_Data
MissingMethodException: Dunno what to do with NetInfo(Did you forget to add this type to ReadUnityType()?)
at ColossalFramework.Packaging.PackageReader.ReadUnityType (System.Type type, ColossalFramework.Packaging.Package package) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.DeserializeSingleObject (System.Type type) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.DeserializeFields (System.Object obj, System.Type type, Boolean resolveMember) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.DeserializeMonoBehaviour (UnityEngine.MonoBehaviour behaviour) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.DeserializeGameObject () [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.Deserialize () [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetDeserializer.Instantiate (ColossalFramework.Packaging.Asset asset, Boolean isMain, Boolean isTop) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetLoader.LoadImpl (ColossalFramework.Packaging.Asset assetRef, Int32 i) [0x00000] in <filename unknown>:0
at LoadingScreenModTest.AssetLoader+<LoadCustomContent>d__27.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
LoadingScreenModTest.AssetLoader:AssetFailed(Asset, Package, Exception)
LoadingScreenModTest.<LoadCustomContent>d__27:MoveNext()
LoadingManager:Update()

(Filename: Line: -1)
Blackwolf (Frdm920)  [developer] 25 Apr, 2020 @ 5:26am 
Okay I have no idea why Steam never notified me of this discussion so sorry for an extremely delayed response. I'm guessing it had something to do with when I updated the file. It's a bit weird though because I'm sure I kept the name of everything the same so it shouldn't have gone missing/failed....
Hope you managed to find a fix to it
skregerson 3 May, 2020 @ 12:34am 
Yeah, I already solved it. I haven't read about the dependency with the NEXT2. I always look on the right side for dependencies. But in this case the information is only in the text.

So my discussion is obsolete. Sry for that. :-)
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