Crusader Kings II

Crusader Kings II

Avatar - Four Nations
sudokek 12 Jul, 2018 @ 12:55am
Mod is on pause, no updates will be made for a bit.
"Due to my own circumstances changing, it's no longer possible for me to dedicate my time to developing this mod, sadly. That combined with updates to CK2 breaking a lot of the mod's older content, I really don't have the time or will to go and pretty much go through every single addition to the mod to ensure its actually working and stable. Others who've contributed in the past have given interest in working on the mod again, but right now, we don't have a working repository for me to upload the latest version of the mod's files for them to continue working with. So right now, development is pretty much frozen for the time being until said problems have been resolved." - Sweawm

http://forum.paradoxplaza.com/forum/index.php?threads/the-four-nations-an-avatar-the-last-airbender-mod-release.878195/page-99#post-24447082

https://bitbucket.org/Sweawm/four-nations/src/master/

I post this here because I don't know if people are really even aware. This is a pretty popular mod.
Last edited by sudokek; 19 May, 2020 @ 1:46pm
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Showing 1-15 of 37 comments
cptcheeno 13 Jul, 2018 @ 10:37pm 
sad to hear
sudokek 13 Jul, 2018 @ 11:59pm 
Agreed. This is one of the best mods tbh
Sweawm  [developer] 14 Jul, 2018 @ 12:20am 
Yes, this is rather unforunate. There's good news however, in that we're working to move the mod onto an open source platform to allow continued development, with a few who've worked on the mod in the past eager to return and do some needed bug fixes.
sudokek 14 Jul, 2018 @ 1:21am 
Is there any way I could get involved? If it's open source I'll deff pitch a few lines or some grammar fixes at the least. This is really one of my favorite mods ever, but I have yet to touch any CK2 SDK of any sort.
Sweawm  [developer] 14 Jul, 2018 @ 1:27am 
Originally posted by sudokek:
Is there any way I could get involved? If it's open source I'll deff pitch a few lines or some grammar fixes at the least. This is really one of my favorite mods ever, but I have yet to touch any CK2 SDK of any sort.

Just stay tuned for a bit. I'm waiting on Featherous to set up the new Repository sometime, perhaps this weekend or the next, but I'll post here again and on the Paradox Forum when its opened up. I'm not sure on the specifics yet, so I'm not able to confirm what the exact process for submitting new content and fixes will be, but it should be open to as many as possible.
sudokek 14 Jul, 2018 @ 1:42am 
Fair enough. Open source projects are totally the way to go! The community will carry this project to oblivion and back!
CrimsonNoble 5 Aug, 2018 @ 12:37pm 
Any news on when progress will be continuing?
sudokek 5 Aug, 2018 @ 1:49pm 
Im curious as well, is that github set up? 'cause if it's open source I'll spend some time helping if I'm able to actually make a difference, though surely lots of others would want to do this.

This is actually one of the better CK2 mods imo.
CrimsonNoble 9 Aug, 2018 @ 2:51am 
I have been playing this mod everyday lately, and just want you to know how much i enjoy it!
sudokek 24 Aug, 2018 @ 10:15am 
Any update on this? I'm genuinely interested in getting involved to some level.
Snorrp 24 Oct, 2018 @ 11:04pm 
Anything?
sudokek 25 Oct, 2018 @ 1:04pm 
I posted the link. If you want to help you can
Snorrp 25 Oct, 2018 @ 1:16pm 
Hmm souds awesome and makes me anxious xD
sudokek 3 Nov, 2018 @ 10:11pm 
Thanks for reminding me about this project btw. Ik it'll be on going, but i've just gotten so caught up.in irl. I hope to still contribute at some point, even with just like random events and stuff. You should look into it too at some point. It's not as hard as it looks. There's lots of tutorials. Fork it then submit additions/changes Adding > Changing try not to make massive changes to stuff however, it'll probably be declined. idk the person making it, but I dont think the original dev is involved anymore iirc.
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