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Maybe I could help with translation on russian language?(if it'll be necessary)
First off, I'm extremely honored that you deem this work worthy of translation! Thank you very much for that!
As for the translation itself, I did some work for one of my previous mods to enable translation (the Tech Researched Popup) into Korean, so I know what's required code-wise to make my code eligible for translation and I built into it the basic foundation necessary...
...that said, I have been putting so much time into the core functions and creating new stories, that I didn't quite complete the work. It would take a few hours of coding to accomplish (and many hours of translation on your part!). ...that said... recognizing that it's THIS popular (over 120 downloads in just 24 hours!!), I fully intend on going back and updating the code to make this possible.
That said... I know nothing of how to enact a Translation Mod itself, although I have seen them around. I'll create a new discussion solely based around Translation to keep everyone updated on progress.
I have hopes of returning to work on this mod again in the near future (I still have goals to finish off making it translation compatible, and adding another 30 or 40 stories, at least). I'll keep this in mind once that is completed. Hopefully you'll see an update here by the end of next week both here, and over there on NexusMods.
Thank you for the reminder. :-)
[LUA ERROR] .../1376913896/Code/Stories_Colonist_EarthlingDomeDelay.lua:45: attempt to index a nil value (global 'DomeDelay1Story')
.../1376913896/Code/Stories_Colonist_EarthlingDomeDelay.lua(67): <>