Don't Starve Together

Don't Starve Together

Beatrice - Reimagined!
Skye  [developer] 22 Mar, 2023 @ 9:28am
Bug Reports
Encountered any bugs? Crashes? Incompatibilities with other mods? This is the place to share them! Please try to include the crash log if possible. Thank you all for the support! :)
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Showing 1-15 of 31 comments
Rhorbarius 9 Jan, 2021 @ 1:43pm 
Consistent, replicable server-crashing bug
During periods of high activity like during a frog rain, hound attack, or antlion earthquake, the server disconnects everyone including the host and all progress since last save is lost. The problem exists so llong as Beatrice is enabled on that server, whether there is a Beatrice player or not. It also happens regardless of how many or few players there are online.

Disabling the mod allows the game to progress past the replicable point of crashing.

Here is the server log starting with the first error.

[00:08:47]: [string "../mods/workshop-1379031350/modmain.lua"]:428: attempt to index local 'attacker' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1379031350/modmain.lua:428 in (method) CanBeAttacked (Lua) <426-439>
self =
hiteffectsymbol = marker
defaultdamage = 30
keeptargetfn = function - scripts/prefabs/hound.lua:181
forcefacing = true
inst = 126910 - firehound (valid:true)
lastattacker = 113021 - trap_teeth (valid:true)
retargetperiod = 3
hitrange = 3
lasttargetGUID = 125151
lastwasattackedbytargettime = 0
nextbattlecrytime = 405.57424289048
lastwasattackedtime = 399.76668751612
keeptargettimeout = 0.39999996870756
hurtsound = dontstarve/creatures/hound/hurt
externaldamagetakenmultipliers = table: 1BEA7F08
laststartattacktime = 401.70002095029
retargettask = PERIODIC 126910: 3.000000
externaldamagemultipliers = table: 1BEA7A30
losetargetcallback = function - scripts/components/combat.lua:296
battlecryenabled = true
_ = table: 1BEA7D00
targetfn = function - scripts/prefabs/hound.lua:156
attacker = nil
asdf = true
scripts/prefabs/bramblefx.lua:35 in (local) v (Lua) <12-47>
inst = 127265 - bramblefx_trap (valid:true)
x = 126.59100341797
y = 0
z = -258.83999633789
i = 1
v = 126910 - firehound (valid:true)
range = 2.75
scripts/components/updatelooper.lua:40 in (method) OnUpdate (Lua) <38-42>
self =
onwallupdatefns = table: 39B15A10
longupdatefns = table: 39B15790
onupdatefns = table: 39B15998
inst = 127265 - bramblefx_trap (valid:true)
dt = 0.033333335071802
i = 1
v = function - scripts/prefabs/bramblefx.lua:12
scripts/update.lua:207 in () ? (Lua) <164-243>
dt = 0.033333335071802
tick = 12083
k = 127265
v = 127265 - bramblefx_trap (valid:true)
cmp = table: 39B15628

[00:08:47]: [string "../mods/workshop-1379031350/modmain.lua"]:428: attempt to index local 'attacker' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1379031350/modmain.lua:428 in (method) CanBeAttacked (Lua) <426-439>
scripts/prefabs/bramblefx.lua:35 in (local) v (Lua) <12-47>
scripts/components/updatelooper.lua:40 in (method) OnUpdate (Lua) <38-42>
scripts/update.lua:207 in () ? (Lua) <164-243>

[00:08:47]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:08:47]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:95 in () ? (Lua) <33-134>

The log ends abruptly there. I would love to see this fixed as Beatrice is so charming and fun, one of my friends loves playing her.
Paulo 25 May, 2021 @ 9:56am 
up
Skye  [developer] 17 May, 2022 @ 7:25pm 
Hi guys! Thanks for the feedback. I know this is old (lol), but since I’m back I had a look at this issue too. It should be fixed now.
Skye  [developer] 17 May, 2022 @ 7:25pm 
Do let me know if you still have the issue or any others (if you’re still on DST!)
Jay 9 Aug, 2022 @ 3:36am 
When i Click X pulling all bees to beatrice . the server crash and disconnected plss help me know what mod is Incompatible, Id love to play beatrice again plss ,Thank you for understanding. pls help
[00:02:33]: [workshop-2189004162 (Insight)]: A crash has occured.
[00:02:33]: [workshop-2189004162 (Insight)]: Title: WARNING!
[00:02:33]: [workshop-2189004162 (Insight)]: Text: [string "../mods/workshop-1379031350/scripts/prefabs..."]:179: variable 'v' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
../mods/workshop-1379031350/scripts/prefabs/beatrice.lua:179 in (local) fn (Lua) <171-185>
scripts/entityscript.lua:1150 in (method) PushEvent (Lua) <1137-1164>
../mods/workshop-1379031350/modmain.lua:207 in (upvalue) Pull_bees (Lua) <207-207>
../mods/workshop-1379031350/modmain.lua:208 in () ? (Lua) <208-208>
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:1190 in (global) HandleRPCQueue (Lua) <1171-1240>
scripts/update.lua:42 in () ? (Lua) <33-134>

[00:02:33]: [workshop-2189004162 (Insight)]: Additionaltext: This error may have occurred due to a mod you have enabled!
You have the following mods enabled:
"Treats for Webber" " Craft From Chest [DST] Fixed" "Extra Equip Slots Plus [Doom] 汉化版" "Fast Travel (GUI)" "Repair Combine" "No Thermal Stone Durability" "Faster picker" "Better Ice Flingomatic (New)" "Beatrice - Reimagined" "Global Positions" "Insight" " Simple Health Bar DST"
[00:02:33]: [workshop-2189004162 (Insight)]: SERVER_OWNER_HAS_OPTED_IN: true
[00:02:33]: [workshop-2189004162 (Insight)]: Submitting log
[00:02:33]: SimLuaProxy::QueryServer()
[00:02:35]: [workshop-2189004162 (Insight)]: Report: {"message":"Thanks for your report!","code":1} true 200
[00:02:35]: [workshop-2189004162 (Insight)]: Status: [Insight]: Crash reported sucessfully!
Code: 1
[00:02:35]: [workshop-2189004162 (Insight)]: State: 2
Sweet 19 Jan, 2023 @ 10:16pm 
plss
Skye  [developer] 21 Feb, 2023 @ 2:06pm 
Thank you for reporting and sorry for the delay. I work on this on and off depending on whether I have time for DST so it’s quite sporadic. Anyways, latest update should fix this issue.
Skye  [developer] 22 Mar, 2023 @ 9:30am 
For the record, above bugs have all been fixed! ^^
Yisus Senpai 27 Mar, 2023 @ 11:13pm 
since 03/26-27 update, when you atack something, bees seems to resist the order and dont go to the target, they go back to you if its night or winter, you have to command multiple times before they start to atack the target
Last edited by Yisus Senpai; 27 Mar, 2023 @ 11:13pm
Skye  [developer] 28 Mar, 2023 @ 5:52am 
Originally posted by Yisus Senpai:
since 03/26-27 update, when you atack something, bees seems to resist the order and dont go to the target, they go back to you if its night or winter, you have to command multiple times before they start to atack the target

Hi Yisus! Thanks for the report. This should be fixed now in the latest version.
Yisus Senpai 29 Mar, 2023 @ 6:25pm 
Duplication exploit, if you hold right click to send bees to retrieve an item, if more bees are send than items in the floor all bees will came back with that item.
Skye  [developer] 30 Mar, 2023 @ 1:52pm 
Originally posted by Yisus Senpai:
Duplication exploit, if you hold right click to send bees to retrieve an item, if more bees are send than items in the floor all bees will came back with that item.

Will look into this. Are you are sure the items were not in a stack though?
Yisus Senpai 30 Mar, 2023 @ 8:12pm 
Originally posted by Skye:
Originally posted by Yisus Senpai:
Duplication exploit, if you hold right click to send bees to retrieve an item, if more bees are send than items in the floor all bees will came back with that item.

Will look into this. Are you are sure the items were not in a stack though?
Yeah just tried with diferent items, just droped one rot and make some distance from the item, commanded the bees to pick it holding right click most i could and i ended with 5 rots.
Skye  [developer] 31 Mar, 2023 @ 3:31pm 
Originally posted by Yisus Senpai:
Originally posted by Skye:

Will look into this. Are you are sure the items were not in a stack though?
Yeah just tried with diferent items, just droped one rot and make some distance from the item, commanded the bees to pick it holding right click most i could and i ended with 5 rots.

Perfect. Should be fixed in the latest update :steamthumbsup:
Yisus Senpai 1 Apr, 2023 @ 10:21am 
If you command a bee to pick up a Mandrake, two will show up
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