ARK: Survival Evolved

ARK: Survival Evolved

AI Tweaker Implant [OPEN SOURCE] (Discontinued)
Help with config entry for modded creatures
Could anyone help me? I have these settings for modded dinos (Gryphons, WorldTurtle, and The Real Phoenix):

DinoSettings=(DinoClassPath=/Game/Mods/1092784125/Subspecies/Mountain/Gryphon_Character_BP.Gryphon_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])
DinoSettings=(DinoClassPath=/Game/Mods/1092784125/Subspecies/Arctic/Gryphon_Snow_Character_BP.Gryphon_Snow_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])
DinoSettings=(DinoClassPath=/Game/Mods/1092784125/Subspecies/Pygmy/Gryphon_Pygmy_Character_BP.Gryphon_Pygmy_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])
DinoSettings=
(DinoClassPath=/Game/Mods/936959483/Dinos/WorldTurtle/WorldTurtle_Character_BP.WorldTurtle_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])
DinoSettings=
(DinoClassPath=/Game/Mods/1153448417/Dino/BPhoenix_Character_BP.BPhoenix_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])

The first four creatures show no stats in the window to add points after activating the implant. The last one just boots infinitely.
Last edited by Banana Bread; 11 Jun, 2018 @ 6:36am
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Showing 1-8 of 8 comments
Banana Bread 9 Jun, 2018 @ 9:17pm 
Looks like when I removed the implant off the snow gryphon the gryphon's weight got set to 85. When I put an implant back onto it gets the right weight back.
Impulse  [developer] 10 Jun, 2018 @ 1:04am 
I think you need to replace the mod id in the path with the actual mod name for example my Gold Donkey would have:
/Game/Mods/CapitalismCurrency/GoldDonkey/Donkey_Character_BP.Donkey_Character_BP

with "CapitalismCurrency" instead of 747539326
Banana Bread 10 Jun, 2018 @ 9:14am 
That worked!! Thank you! The Phoenix still refuses to boot. Is it possible that the creator didn't follow convention or something and that why it isn't working?
Impulse  [developer] 10 Jun, 2018 @ 11:04am 
Class name looks good, are you sure that this is the correct class name?
Banana Bread 10 Jun, 2018 @ 11:08am 
I'm not entirely sure. This is what I found. Where can I look to confirm the class path (since my folders are just the mod id numbers)?

DinoSettings=
(DinoClassPath=/Game/Mods/BPhoenix/Dino/BPhoenix_Character_BP.BPhoenix_Character_BP,RotationMulti=1.0,AvailableStats=[health,stamina,food,weight,oxygen,torpidity,damage,speed])
FryoKnight 14 Jun, 2018 @ 5:17pm 
I would also love to know where to find mod names and class pathing... ;3;
Impulse  [developer] 14 Jun, 2018 @ 11:55pm 
if the modder didn't put in at least this part from the path:

/Game/Mods/MODNAMEHERE

then it'll be difficult to get the correct path.
FryoKnight 15 Jun, 2018 @ 1:39am 
Yeah, they didn't, but I did find the name by taking a peek at the mod.info (most of it was unreadable, except for the mod name)
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