Team Fortress 2

Team Fortress 2

The Trench Dent
Cee 9 Apr, 2016 @ 10:23am
stats
On Hit: Removes 10% ubercharge
Cannot deal critical hits
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Showing 1-8 of 8 comments
Cee 9 Sep, 2016 @ 10:26am 
Originally posted by lucio:
Originally posted by Simshighetti:
On Hit: Removes 10% ubercharge
Cannot deal critical hits

nice, to whoop spy's A S S when he places the sapper :D
uhh,
its UBERCHARGE, not cloak
LouieLuigi 21 Oct, 2016 @ 11:41am 
Pros:
On hit: removes 10% of UBERCHARGE and cloak
+ 20% damage while crouching

Cons:
Cannot deal critical hits
- 65% firing speed

Like my idea?

Cee 21 Oct, 2016 @ 11:44am 
Originally posted by LeviMann173:
Pros:
On hit: removes 10% of UBERCHARGE and cloak
+ 20% damage while crouching

Cons:
Cannot deal critical hits
- 65% firing speed

Like my idea?
no
Here are the stats


Pros:

+15% fire speed
+50% probability to destroy an enemy sapper
+when you destroy a sapper you get 5% speed movment


Cons:

-15% damage on enemies
-75% health regeneration from dispensers
-no critical hits


Pretty balanced no?
Last edited by Can't find a good name; 6 Nov, 2016 @ 12:54pm
TimedIntegral 27 Sep, 2017 @ 6:23pm 
---------------S T A T S---------------
(-) -10% Firing speed.
(-) -5% Health regen from dispencers.
(+) Can remove sappers from buildings.
(+) On hit, deactivate a spy's cloak for 3 secs.
(-) No random crits.
(+) Removing sappers give stored crits.

---------------S T A T S---------------
Xpload 12 Apr, 2018 @ 7:20am 
My idea:

+) Mini-crits vs targets not recently damaged by user (if you have not damaged that target for 5secs)
+) Damage removes sappers (basically a homewrecker for the soldier)

-) Front lines: self marked for death until a kill is achieved with this weapon (holstering resets this stat, works with sapper kills)
-) 20% damage penalty vs players (52 base damage on players, 65 damage vs buildings, 70 mini-crit damage)

This weapon is for supportive soldiers who play defensively around an objective, and around Engies. You can help your Engies by removing sappers and mini-critting against the Spy who applied it. The mini-crit mechanic is a great passive ability for those out of ammo, but offset by the honorbound-type downside that can be bypassed by smashing someone's skull in.
Let me know what you guys think!
Enderspoons 27 Aug, 2018 @ 1:32pm 
The Trench Dent: When you really need a pair of heavy-duty pliers.

. . .

I reckon the person directly above me has got it down better.
Xpload 28 Aug, 2018 @ 5:16am 
Originally posted by Enderspoons:
The Trench Dent: When you really need a pair of heavy-duty pliers.

. . .

I reckon the person directly above me has got it down better.
:3
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