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another thing that i thought of would be sets of custom landmarks that can be ex-/imported so users could share i.e. locations of relic fragments and such, maybe even collaborate with the conan wiki moderators for that.
would it be possible to use the standard map to set waypoints that are shown on the minimap regardless of their disance to the player?
I don't want work with the map game.
first of all - great work doing this mod. Runs smoothly!
Features I really would love to see:
-Ability to disable the "roll-in" animation of the options menu.
-Option to change "default" language used on first start
-Option to switch marker orientation from "view direction" to "facing direction" (like on normal map)
-most importantly: Option to enable viewing of guild markers (aka "other player dots")
-maybe another "border" style to choose from ... like one not as bulky
I was too lazy to check the comments for any of these. Thanks for hearing me out and keep up the great work!
I must admit that it also took me a while to start looking on how i can change that, because when you just join a server that has this mod activated and you enabled auto-subscribe you never come across the workshop page to see the keybindungs to access the menu.
Well, this way some players learn seven Words in a new Language ;)
Maybe add an text overlay "Menu: Num-0" that will be auto-disabled on first call of options menu.
As of learning languages - yesterdays someone said "Oh. I wondered what that is but now I know what "Friday" is in French". ;-D
yes, on my server i also made a self repeating chat announcement that gives that info, putting it in the MOTD is another way. however managing it in the mod itself is to be preferred...
1)
An automatic or admin "only" option in your interface to disable the minimap when outside of the ghost wall, or at least an option that works with the **Mod Control Panel.** Instances such as the volcano are located out beyond the wall and the Mini-map is just screen clutter at that point. Also, it is a building ground for many Admins that want quest line villages or structures away from player building areas. Personally I would rather players not know where they are when teleported beyond the wall.
2)
It would also be nice if admins had the ability to disable the GPS and the map markers on the mini-map as it makes it too easy for players to find several of the hidden items and locations on the basic playfield. Part of the game is discovery and there is a difference between an aerial view and being shown where everything is.
I don't have enough time IRL.