Mount & Blade: Warband

Mount & Blade: Warband

Full Invasion Osiris
Krontixious 25 Nov, 2018 @ 9:38am
Desyncing on Hornburg on round 30.
Every other map, no matter how many bots or players and what wave we're on, the mod will never dip below 25 fps. I've only crashed once in the 60 hours I have in this mod. But for some reason (I'm trying not to curse right now because it just happened again about 10 minutes ago) my game will desync as soon as anyone engages an enemy on round 30 on the map Hornburg. Everyone will freeze, I can move around and those who were moving at the time of the desync will continue to move in that direction until the last mob on that round is killed. Then the game resyncs. This is the 2nd time it's happened, I don't know why I even f**king hoped it wouldn't happen this time. Luckily I desyned on the balcony of the basement, where everyone was camping. I watched some netflix while I waited for the round to end so I would resync, took around 25 freaking minutes. I hoped that maybe round 31 would work, so in anticipation of that, I ran up to grab a legendary bow. Then guess what happened... The next round spawned and someone shot a ♥♥♥♥♥♥♥♥ mob and my game started dropping in and out of sync. I gave up when I realized that what ever spawned was definitely ontop of me now and I was most definitely dead.

Anyone else experience this? I'm pretty salty right now, spent 2 hours in that match to reach dev wave and my game sh*t itself before I had a chance to play it. I love Hornburg, despite the general concencus that it is a trash map. I don't care. It's fun for me. I realy want to continue playing the map but I'm too scared to spend another 2 hours and just get f**ked in the end anyway. Pls help!
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[FI3] Maroon  [developer] 28 Nov, 2018 @ 10:58am 
This happens when the communication between your game and the server slows down. There's a chance this is caused by something on your end (if you're on a not so great wifi network for example), but this is more likely the server having issues, especially if it only happens on later waves. Later waves have a lot more going on (more heroes, more bots shooting this way and that), so it's more likely to happen there.

One thing you can do to help prevent this is check when you join a game what the buff settings of that server are. If you press escape, you'll see a line of text in the bottom-right corner that will either say "Buffs are enabled", "Buffs are disabled", or "Buffs are disabled if more than 40 players are on". If you're on a server with either disabled or disabled when over 40, the server will likely handle things a lot better.
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