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Edit: I checked again; I got two Teclis; one is wounded and one was alive as I merged with them... I will reply what happened with his gear when I revived the other one ^^
Edit: The other Teclis got his legendary gear.
The legendary gear is gone and the quests won´t start, everything else seems to work as intendet. I´m getting these to messages regarding the quests and that´s all.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1397122605
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1397122704
Amongst other I´m using Radius, old world skill overhaul and instant quest battles. Unfortunally i couldn´t test it without instant quest battles because the game crashes without is on loading a save.
Edit: The bug might not be related to your mod after all. I just played a different campaign, without your mod, and it seems like when you recruit a LL with a level above the start level of the quest it just whont trigger. Of course it could be do to some other mod but others seem to have encountered this bug with vanilla game too.
https://pastebin.com/3gmf740Z -- link to pastebin.
Looking into it. Thanks.
I am using a fair amount of mods, most are unit mods though but there is community modding framework, custom lords, and more I can list off if needed. Any help getting the mod or the logger to work would be greatly appreciated, and thank you a ton for your hard work and great mod! this should be in vanilla.
The log appears in the main warhammer folder, not data though. Just making sure.
Anyway, you could try removing mods until you find the culprit. At this stage UIMF and CMF are both stable, and I have a lot of faith in Vanish so I doubt it is him. Unit mods can still cause script breaks, especially if they need scripts to add things like lords!
And just to clarify, WEC_LLR is 100% the txt file the logger creates, it only appears when I use the logger.