Team Fortress 2

Team Fortress 2

The Bamboozler
Mynt 2018 年 5 月 24 日 下午 4:00
stats
+90% to attract pandas
-pandas are agressive
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目前顯示第 1-15 則留言,共 16
Astrodancer 2018 年 5 月 24 日 下午 4:55 
+100% Melee Damage from Heavies
+100% Critical hit chance
Jockstrap Bill 2018 年 5 月 24 日 下午 6:32 
+25% swing speed
-15% damage
+10% crit chance
hitting enemys causes them to be 'stunned' aka slowed
ShinTheMin 2018 年 5 月 24 日 下午 10:09 
Pros: on hit gain 20 heal, can overheal to %15 health
Cons: -%25 swing speed -10 base health
Self-Lock Bot 2018 年 5 月 25 日 下午 1:40 
80% increased damage against people wearing "zombie" sets or items
Thumper 2018 年 5 月 25 日 下午 4:34 
引用自 ShinTheMin
Pros: on hit gain 20 heal, can overheal to %15 health
Cons: -%25 swing speed -10 base health


引用自 Vladdy
+25% swing speed
-15% damage
+10% crit chance
hitting enemys causes them to be 'stunned' aka slowed
these two seem the most balanced, just need some adjustments to make it a actual weapon that would get added though
Coner 2018 年 5 月 25 日 下午 11:02 
more or less damage?
Xpload 2018 年 5 月 26 日 上午 1:17 
My idea:
+) Every 10 seconds: gain 25% of total damage dealt as health (up to a maximum of 75 health healed, health gained can go up to 150% overheal)
-) No random critical hits
-) 50% less max primary ammo on wearer (total ammo pool is now 16 rounds)

Basically, this allows the scout to periodically gain health based on how many fights he was in. It can act as a passive mad milk effect but with less overall healing. I think the cooldown of the healing should appear as a meter on the HUD, but that may not be nessecary. The ammo penalty prevents scouts from roaming off with a healing effect and instead relying on positioning with ammo packs and dispensers to heal and buff themselves.

Let me know what you guys think!
Jesus H. Gaming 2018 年 5 月 26 日 上午 7:17 
+120% bamboozle rate
Scrangican 2018 年 5 月 26 日 上午 8:19 
Bamboozleizer
+ 100% crit chance from behind
+ crits stun
- crits have forgotten to do damage
TheSkycania 2018 年 5 月 26 日 下午 4:01 
引用自 Vladdy
+25% swing speed
-15% damage
+10% crit chance
hitting enemys causes them to be 'stunned' aka slowed
little op how about -20% swing speed no crits if it can stun
connorCD 2018 年 5 月 26 日 下午 11:17 
+all damage from this gives back health
+50% damage from secondary gives back health
-20% damage
-does not overheal
TorinLike 2018 年 5 月 27 日 上午 7:54 
+25% swing speed
-15% damage
Mystic Monkey 2018 年 5 月 27 日 下午 1:42 
The Candy Cane is somewhat of an underappreciated weapon for the Scout. The 25% explosive vulnerability isn't all that for a class with least health. And on kills (with melee, secondary or primary weapons) health packs are dropped which can be picked up by the Scout or left for other players to benefit from which makes it an ideal support weapon.

The only downside is that it looks like a giant christmas ornament. It's rarely used by others during Christmas time and hardly ever outside the season.
Perhaps it's the stereotypical view of Scouts stealing that medkit needed most by others that discourages use of this weapon, but it's still a good weapon.

If the Bamboozler was made a reaskin on the Candy Cane then it would be a non-festive option to go with.

And if that happens, the actual Candy Cane can be tweaked to drop Halloween version of small health pack. After all the Americans refer to chocolates and sweets as "candy".
Mynt 2018 年 5 月 28 日 下午 12:25 
引用自 Mystic Monkey
The Candy Cane is somewhat of an underappreciated weapon for the Scout. The 25% explosive vulnerability isn't all that for a class with least health. And on kills (with melee, secondary or primary weapons) health packs are dropped which can be picked up by the Scout or left for other players to benefit from which makes it an ideal support weapon.

The only downside is that it looks like a giant christmas ornament. It's rarely used by others during Christmas time and hardly ever outside the season.
Perhaps it's the stereotypical view of Scouts stealing that medkit needed most by others that discourages use of this weapon, but it's still a good weapon.

If the Bamboozler was made a reaskin on the Candy Cane then it would be a non-festive option to go with.

And if that happens, the actual Candy Cane can be tweaked to drop Halloween version of small health pack. After all the Americans refer to chocolates and sweets as "candy".
No it is not good. a small health pack is nothing for 25% damage to explosives. its not a great bonus to be 1 shot by 2 classes. plus enemies can also pick it up making it literally a DOWNGRADE in some situations. If you want to be supportive use the boston basher for increased ubercharge.:8bitheart:
最後修改者:Mynt; 2018 年 5 月 28 日 下午 12:26
isaacs 2018 年 5 月 29 日 下午 4:20 
Why not a stock reskin?
It just feels more likely to be a reskin to me than a actual weapon.
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