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+10% afterburn damage
No airblast
-25% health and ammo on wearer
(The furnace keeps them warm and the effect wares of in a matter of seconds if not instant?)
+Airblast costs 25% less
-20% damage
+33% faster ammo consumption when using flamethrower.
+19% using of compressed air and fuel.
-20 from maximal health.
-15% movement speed.
Heats up during use.
Fully warmed up, inflicts x2,5 more damage
-:
-40% Damage, when not heated
Cessation of firing causes a weapon cools
Why so? It looks like a stove. And everyone knows that the more heated oven, the more heats.
Sorry if you cant understand. I used google transalate.
Of course, that stats can be changed a little bit.
PS. Damage by arson do not increased, or weapon would be too pro.
+50% airblast force
-25 max. HP
-30% weapon switch
+10% afterburn damage
No airblast
-25% health and ammo on wearer
-15% weapon switch speed
+Airblast ignites target
+Imunity to backstab from spies using the spycicle
+range increases gradually during constant fire, up to a max of 50% bonus
-50% afterburn duration
-20% base range
+20% fire vunerability on wearer
-40% ammo on wearer
+10% fire damage on target for 20 seconds after being hit by fire from this flamer.
Like sandman, which can shoot the ball that stuns enemy, while the other scout's melee weapons can't do it.
EDIT: clonegunner gave us something special, but "Immunity to backstab" would make that weapon too good.
OP much?