Starbound

Starbound

SCP Foundation
Tom Nookem  [developer] 11 Aug, 2018 @ 9:31pm
suggestions
have any suggestions that you think might make the mod better, please comment below :steamhappy:
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Showing 1-15 of 72 comments
Cybernetic Reptile 15 Aug, 2018 @ 10:21am 
Not an scp but could you add a decorative scp symbol or general decorations for people who want to build their own facility?
Salacious 15 Aug, 2018 @ 4:01pm 
I was surprised there was no 173 or 106, 173 could be hard to program but 106 could almost reskin the one eye ghost cat thing and call it a day minus sound files and such. I also agree with Cybernetic, some decorations and stuff would be awesome especially the signs for Keter, Euclid, safe, etc. 939 could be interesting as well, with text boxes that call for help or something. I'd personally like to somehow see the joke rubber ducks that float, play the sax, and teleport but no idea where to begin on those. Cool to see the SCP stuff get some love here!
TokyoSexWhale 16 Aug, 2018 @ 1:26am 
scp-096 would be difficult...
indeepj 16 Aug, 2018 @ 5:19pm 
Suggestions
This Is Where We Shall Post Suggestions. Please Dont Suggest Things That Are Already Added In The Mod Or Game, Or Are Added By Other Mods. Unless Its Not Found In This Mod Or Other Mods.
Sandman Chrome 16 Aug, 2018 @ 7:31pm 
It'd be cool if you could unlock quests to go to different sites, to encounter each SCP that can attack you. I.E: go to Site 19, locate and contain SCP 173, then leave the site before the Foundation's Mobile Task Force comes in and 'mistakes' you as hostile. Each site maybe having a couple not-so-deadly SCPs off to the side, like a distraction from your mission. Each time you successfully go through one site mission, you unlock another to go to.

Also, I'd love to see a rendition of SCP 087, but no matter what you do, you can never reach the bottom because the face shows up and pursues you back to the surface.
NerdCuddles 17 Aug, 2018 @ 9:43am 
Add multile facilitys and a quest line
76561198187093429 17 Aug, 2018 @ 2:34pm 
I would love to see different sectors for different class SCPs in the facility, like in the lower levels you could have keters and on top you have safes, you could also have a elevator that goes into the storage rooms. I think this would be really cool :D
Last edited by 76561198187093429; 17 Aug, 2018 @ 2:35pm
GhostCityTokyo 18 Aug, 2018 @ 12:54am 
where is SCP 166:steammocking:
Celes-3 _Plays 18 Aug, 2018 @ 2:31am 
Could you add something that helps out anyone to keep track of which SCP they have encoutered ? It would be better if I could see which SCP I have seen and which I haven't seen
projectmayhem  [developer] 18 Aug, 2018 @ 3:26pm 
I do like the idea of quest to go contain SCP. I'm not very artistic , so creating different dungeons would be very hard for me, even with Tiled. But it sounds like something I can look in to.
projectmayhem  [developer] 18 Aug, 2018 @ 3:28pm 
@ I ate the food

I think I just now reached the early 100's. I been going in order, seeing which ones I think I can code/draw. I suck at art, so some I dont know just because I dont think they look good once I try to draw them.
If anyone is good at pixel art and wants to contribute, I always accept help and give credit
Salacious 18 Aug, 2018 @ 3:40pm 
@Projectmayhem1983 cool to hear! I hope somebody will step up and help (I also suck at pixel art or I'd pitch in myself)
Limit 18 Aug, 2018 @ 10:17pm 
SCP-342 please! My Fav SCP. Super corny, but awesome nonetheless.

That and the previously mentioned facility dungeons, and decor.
Xir Hunter_III 19 Aug, 2018 @ 11:47am 
A small lab dungeony thing with dr bright ranting in it would be cool
Wortox 19 Aug, 2018 @ 6:42pm 
So, the list of SCPs says that 111 is hostile, but on the wiki it's class is safe, and only breathes fire when provoked, so how about making them attack only after being hit by something?
Last edited by Wortox; 30 Sep, 2018 @ 5:54pm
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