Scrap Mechanic

Scrap Mechanic

WASD Converter
Stimky 30 May, 2018 @ 12:27pm
Mod does not activate Controllers
-The (WASD)logic gates do not activate controllers!

I tried connecting a W gate to a controller box and the controller did not switch on.

I had to connect the W gate to a regular logic gate that was set to OR, and connect that gate to the controller in order to activate it.


just wanted to point this out :p



On a side note:
Please try to create a mod that takes in W and S to rotate bearings while in a vehicle seat. Just the same way using A or D in a vehicle can rotate bearings left or right! :)
Last edited by Stimky; 30 May, 2018 @ 12:34pm
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Showing 1-4 of 4 comments
TechnologicNick  [developer] 30 May, 2018 @ 2:49pm 
I have not tried testing it with controllers. I will look into this tomorrow. Thanks for pointing this out!
I'll also try to enable connecting them to engines, so they can indeed rotate bearings left an right.
Stimky 30 May, 2018 @ 3:47pm 
Originally posted by TechnologicNick:
I have not tried testing it with controllers. I will look into this tomorrow. Thanks for pointing this out!
I'll also try to enable connecting them to engines, so they can indeed rotate bearings left an right.
Thanks! :) I'm loving this mod, it is very very useful and versitile
TechnologicNick  [developer] 31 May, 2018 @ 5:51am 
I have sort of fixed this, however it is not public yet. I'm adding camera controls but they don't work yet. Once I've got them working I will update the mod with this fix.

With the update you are able to connect the modded parts to a controller. If there are only controllers connected to the WASD Converter, the controllers act just like when they are connected to the seat. Press W to execute the rotations in the normal order, and S for reverse. So it does not act like a logic gate. I have no idea why.

Also, if you connect a converter to an engine, you can rotate the same bearing forwards and backwards with W and S or A and D
Last edited by TechnologicNick; 31 May, 2018 @ 6:01am
TechnologicNick  [developer] 31 May, 2018 @ 6:31am 
Making the camera stuff is harder than I thought. I'll update the mod without the camera controls.
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