XCOM 2
[WotC] The Valkyrie Class Mod
冬景瞳 31 Dec, 2022 @ 10:43am
简体中文汉化文本
;--------------------------
; Mercy General Info
;--------------------------

[MercyClassMod X2SoldierClassTemplate]
DisplayName = "女武神"
ClassSummary = "女武神可以在战场上同时治疗和增强队友伤害"
AbilityTreeTitles[0] = "保护者"
AbilityTreeTitles[1] = "战斗天使"
AbilityTreeTitles[2] = "女武神"
AbilityTreeTitles[3] = "XCOM"

;ALPHABETICAL ORDER (sorta)
RandomNickNames[0]="天使"
RandomNickNames[1]="Bainbridge"
RandomNickNames[2]="Biot"
RandomNickNames[3]="骨头"
RandomNickNames[4]="Brady"
RandomNickNames[5]="Bypass"
RandomNickNames[6]="Caduceus"
RandomNickNames[7]="Corpus"
RandomNickNames[8]="Coxa"
RandomNickNames[9]="Defib"
RandomNickNames[10]="Derma"
RandomNickNames[11]="Devil"
RandomNickNames[12]="Doc"
RandomNickNames[13]="Feno"
RandomNickNames[14]="Flexion"
RandomNickNames[15]="Gaba"
RandomNickNames[16]="Genius"
RandomNickNames[17]="Glomer"
RandomNickNames[18]="Holist"
RandomNickNames[19]="Hypo"
RandomNickNames[20]="Juxta"
RandomNickNames[21]="Junction"
RandomNickNames[22]="Lumen"
RandomNickNames[23]="Medic"
RandomNickNames[24]="M.D."
RandomNickNames[25]="Neuro"
RandomNickNames[26]="Osteo"
RandomNickNames[27]="Pharmacy"
RandomNickNames[28]="Pulse"
RandomNickNames[29]="Raphe"
RandomNickNames[30]="Rascal"
RandomNickNames[31]="Rattler"
RandomNickNames[32]="Retractor"
RandomNickNames[33]="Rez"
RandomNickNames[34]="Ripcord"
RandomNickNames[35]="Rogue"
RandomNickNames[36]="Saline"
RandomNickNames[37]="Section"
RandomNickNames[38]="Sentinel"
RandomNickNames[39]="Shady"
RandomNickNames[40]="Shakes"
RandomNickNames[41]="Shifter"
RandomNickNames[42]="Shrink"
RandomNickNames[43]="Slider"
RandomNickNames[44]="Stitch"
RandomNickNames[45]="Supine"
RandomNickNames[46]="Swift"
RandomNickNames[47]="Tapper"
RandomNickNames[48]="Teardrop"
RandomNickNames[49]="Toxoid"
RandomNickNames[50]="Trial"
RandomNickNames[51]="Vapor"
RandomNickNames[52]="Vein"
RandomNickNames[53]="Warden"
RandomNickNames[54]="Ziegler"
RandomNickNames[55]="Mercy"
RandomNickNames[56]="Celestial"
RandomNickNames[57]="Mist"
RandomNickNames[58]="Orchid"
RandomNickNames[59]="Verdant"
RandomNickNames[60]="Amber"
RandomNickNames[61]="Cobalt"
RandomNickNames[62]="Fortune"
RandomNickNames[63]="Eidgenossin"
RandomNickNames[64]="Zhuque"

;ALPHABETICAL ORDER
RandomNickNames_Male[0]="Medicine Man"
RandomNickNames_Male[1]="Magic Man"
RandomNickNames_Male[2]="Priest"
RandomNickNames_Female[0]="Sigrun"
RandomNickNames_Female[1]="Witch"
RandomNickNames_Female[2]="Valkyria"
;ALPHABETICAL ORDER
PhotoboothSoloBLines_Male[0]="Did someone call a doctor?"
PhotoboothSoloBLines_Male[1]="You needed a doctor?"
PhotoboothSoloBLines_Male[2]="Your support has arrived."
PhotoboothSoloBLines_Male[3]="This is not the end!"
PhotoboothSoloBLines_Male[4]="The battle continues!"
PhotoboothSoloBLines_Male[5]="Heroes never die!"
PhotoboothSoloBLines_Male[6]="I'll be watching over you."
PhotoboothSoloBLines_Male[7]="Always consult your doctor before engaging in strenuous activity."
PhotoboothSoloBLines_Male[8]="Now, where am I needed?"
PhotoboothSoloBLines_Male[9]="Back in the fight."
PhotoboothSoloBLines_Male[10]="Valkyrie online."
PhotoboothSoloBLines_Male[11]="Need a second opinion?"
PhotoboothSoloBLines_Male[12]="I have my eye on you."
PhotoboothSoloBLines_Male[13]="The doctor is in."
PhotoboothSoloBLines_Male[14]="Piece of cake."
PhotoboothSoloBLines_Male[15]="Your guardian angel."

PhotoboothSoloBLines_Female[0]="Did someone call a doctor?"
PhotoboothSoloBLines_Female[1]="You needed a doctor?"
PhotoboothSoloBLines_Female[2]="Your support has arrived."
PhotoboothSoloBLines_Female[3]="This is not the end!"
PhotoboothSoloBLines_Female[4]="The battle continues!"
PhotoboothSoloBLines_Female[5]="Heroes never die!"
PhotoboothSoloBLines_Female[6]="I'll be watching over you."
PhotoboothSoloBLines_Female[7]="Always consult your doctor before engaging in strenuous activity."
PhotoboothSoloBLines_Female[8]="Now, where am I needed?"
PhotoboothSoloBLines_Female[9]="Back in the fight."
PhotoboothSoloBLines_Female[10]="Valkyrie online."
PhotoboothSoloBLines_Female[11]="Need a second opinion?"
PhotoboothSoloBLines_Female[12]="I have my eye on you."
PhotoboothSoloBLines_Female[13]="The doctor is in."
PhotoboothSoloBLines_Female[14]="Piece of cake."
PhotoboothSoloBLines_Female[15]="Your guardian angel."

;--------------------------
; Mercy Abilities
;--------------------------

[HealingStream X2AbilityTemplate]
LocFriendlyName="治疗"
LocFlyOverText="治疗"
LocLongDescription="使用你的小精灵治疗 <Ability:HEALING_STREAM_DISTANCE/>-格范围内的一名队友,没有冷却而且不会结束你的回合"
LocHelpText="使用你的小精灵治疗 <Ability:HEALING_STREAM_DISTANCE/>-格范围内的一名队友,没有冷却而且不会结束你的回合"
LocPromotionPopupText="<Bullet/> 请注意距离计算为单位之间的直线距离 <br/><Bullet/> 治疗 <Ability:HEALING_STREAM_HP/> HP, 每次小精灵科技升级治疗+1 <br/><Bullet/> 治疗可以对自己使用 <br/>"

[DamageBuff X2AbilityTemplate]
LocFriendlyName="伤害增强"
LocFlyOverText="伤害增强"
LocLongDescription="使用你的小精灵增加 <Ability:DAMAGE_BUFF_DISTANCE/>-格范围内一名队友的伤害,没有冷却"
LocHelpText="使用你的小精灵增加<Ability:DAMAGE_BUFF_DISTANCE/>-格范围内一名队友的伤害,没有冷却"
LocPromotionPopupText="<Bullet/> 请注意距离计算为单位之间的直线距离 <br/><Bullet/> 伤害增强增加+<Ability:DAMAGE_BUFF_DMG/> 伤害, 每次小精灵科技升级伤害+1 <br/><Bullet/> 几乎所有攻击都受益于伤害增强,除了手榴弹需要额外的训练<br/><Bullet/> 伤害增强也可以用于自身<br/><Bullet/> 除非有额外训练,否则此技能会结束回合 <br/>"

[Valkyrie X2AbilityTemplate]
LocFriendlyName="女武神"
LocFlyOverText="女武神"
LocLongDescription="激活时,伤害增强不会结束回合,获得额外行动点"
LocHelpText="激活时,伤害增强不会结束回合,获得额外行动点"
LocPromotionPopupText="<Bullet/> 激活女武神不需要行动点,但会破坏隐藏 <br/><Bullet/> 此技能持续1回合并且 <Ability:VALKYRIE_COOLDOWN/>-除非有额外训练,否则进入冷却 <br/>"

[GuardianAngel X2AbilityTemplate]
LocFriendlyName="守护天使"
LocFlyOverText="守护天使"
LocLongDescription="这回合获得 +<Ability:GUARDIAN_ANGEL_MOVEMENT/> 移动力. <Ability:GUARDIAN_ANGEL_COOLDOWN/>-进入冷却."
LocHelpText="这回合获得 +<Ability:GUARDIAN_ANGEL_MOVEMENT/> 移动力.<Ability:GUARDIAN_ANGEL_COOLDOWN/>-进入冷却."
LocPromotionPopupText="<Bullet/> 守护天使提高了女武神在战斗中的机动性. <br/><Bullet/> 这个能力不需要行动点激活. <br/>"

[SurprisingAmounts X2AbilityTemplate]
LocFriendlyName="意外之喜"
LocFlyOverText="意外之喜"
LocLongDescription="你的主要武器 +<Ability:SURPRISING_AMOUNTS_DAMAGE/> 伤害并且 +<Ability:SURPRISING_AMOUNTS_AIM/>命中."
LocHelpText="你的主要武器 +<Ability:SURPRISING_AMOUNTS_DAMAGE/> 伤害并且 +<Ability:SURPRISING_AMOUNTS_AIM/> 命中."
LocPromotionPopupText="<Bullet/> 意外之喜提升了女武神作战能力 <br/>"

[RideOfTheValkyries X2AbilityTemplate]
LocFriendlyName="女武神启动"
LocFlyOverText="女武神启动"
LocLongDescription="女武神激活时,治疗和伤害增强 +1."
LocHelpText="女武神激活时,治疗和伤害增强 +1."
LocPromotionPopupText="<Bullet/> 一点差异有时可以决定战局 <br/>"

[Resurrect X2AbilityTemplate]
LocFriendlyName="复苏"
LocFlyOverText="复苏"
LocLongDescription="复苏并治愈一个无意识或流血的领近队友."
LocHelpText="复苏并治愈一个无意识或流血的领近队友."
LocPromotionPopupText="<Bullet/>如果你的队友处于濒死流血不需要先使用稳定来恢复他们<br/><Bullet/>默认情况下复苏 +<Ability:RESURRECT_HP/> HP. <br/><Bullet/> 除非有额外训练否则此技能会结束回合,每次任务可以使用 <Ability:RESURRECT_CHARGES/> 次 <br/>"

[ProtectMe X2AbilityTemplate]
LocFriendlyName="保护我"
LocFlyOverText="保护我"
LocLongDescription="你和队友攻击攻击你的敌人时 +<Ability:PROTECT_ME_HITMOD/> 命中"
LocHelpText="你和队友攻击攻击你的敌人时 +<Ability:PROTECT_ME_HITMOD/>命中"
LocPromotionPopupText="<Bullet/> 即使敌人未命中也会触发保护我. <br/>"

[OdinShield X2AbilityTemplate]
LocFriendlyName="奥丁之盾"
LocFlyOverText="奥丁之盾"
LocLongDescription="女武神激活时获得 +<Ability:ODIN_SHIELD_DEFENSE/> 防御."
LocHelpText="女武神激活时获得 +<Ability:ODIN_SHIELD_DEFENSE/> 防御."
LocPromotionPopupText="<Bullet/> 奥丁之盾增强了女武神的存活能力 <br/>"

[Anesthetic X2AbilityTemplate]
LocFriendlyName="止痛药"
LocFlyOverText="止痛药"
LocLongDescription="使一个盟友获得护盾持续2回合,增强受到的治疗效果."
LocHelpText="使一个盟友获得护盾持续2回合,增强受到的治疗效果."
LocPromotionPopupText="<Bullet/> 止痛药 +<Ability:ANESTHETIC_SHIELD/> 护盾同时受到的治疗效果+1. <br/><Bullet/> 与女武神的基础能力不同,止痛药没有射程限制且不使用小精灵. <br/><Bullet/>此技能不会结束你的回合 <Ability:ANESTHETIC_COOLDOWN/>-冷却时间. <br/>"

[Sleipnir X2AbilityTemplate]
LocFriendlyName="女武神之速"
LocFlyOverText="女武神之速"
LocLongDescription="激活女武神给与2个行动点而不是1个."
LocHelpText="激活女武神给与2个行动点而不是1个."
LocPromotionPopupText="<Bullet/> 提升女武神在大规模作战时效果. <br/>"

[SwiftResponse X2AbilityTemplate]
LocFriendlyName="快速响应"
LocFlyOverText="快速响应"
LocLongDescription="使用主武器射击目标,不消耗行动点 .<Ability:SWIFT_RESPONSE_COOLDOWN/>-冷却时间."
LocHelpText="使用主武器射击目标,不消耗行动点. <Ability:SWIFT_RESPONSE_COOLDOWN/>-冷却时间."
LocPromotionPopupText="<Bullet/> 经过足够的训练,女武神能更加高效的使用武器了. <br/>"

[GoGetEm X2AbilityTemplate]
LocFriendlyName="激励"
LocFlyOverText="激励"
LocLongDescription="伤害增强可以同时移除队友遭受的负面心理影响(除了无意识)"
LocHelpText="伤害增强可以同时移除队友遭受的负面心理影响(除了无意识)"
LocPromotionPopupText="<Bullet/> 凭借这种能力,盟友可以从负面状态中恢复过来,并立即做出反击. <br/>"

[OdinBlessing X2AbilityTemplate]
LocFriendlyName="奥丁的祝福"
LocFlyOverText="奥丁的祝福"
LocLongDescription="激活女武神可以治疗你并增加你的武器伤害."
LocHelpText="激活女武神可以治疗你并增加你的武器伤害."
LocPromotionPopupText="<Bullet/> 激活女武神立刻 +<Ability:ODIN_BLESSING_HP/> HP 只要女武神激活状态 +<Ability:ODIN_BLESSING_DMG/> 伤害. 如果拥有英灵殿训练下回合开始时恢复 +<Ability:ODIN_BLESSING_HP/> HP . <br/><Bullet/> 伤害提升效果与伤害增强无法叠加. <br/><Bullet/> 奥丁的祝福同时消除火与酸液. <br/>"

[SelfTreatment X2AbilityTemplate]
LocFriendlyName="自我治疗"
LocFlyOverText="自我治疗"
LocLongDescription="每回合恢复<Ability:SELF_TREATMENT_HP/> HP。免疫火,酸和毒."
LocHelpText="每回合恢复 <Ability:SELF_TREATMENT_HP/> HP 。免疫火,酸和毒."
LocPromotionPopupText="<Bullet/> HP 在回合开始时恢复. <br/>"

[WithYou X2AbilityTemplate]
LocFriendlyName="我与你同在"
LocFlyOverText="我与你同在"
LocLongDescription="队友不会在受到致命伤时直接死亡."
LocHelpText="队友不会在受到致命伤时直接死亡."
LocPromotionPopupText="<Bullet/> 如果女武神受到致命伤害这个效果将会失去. <br/><Bullet/> 我与你同在无法叠加,多个女武神同时存在时只会有一个女武神生效. <br/>"

[Incision X2AbilityTemplate]
LocFriendlyName="要害分析"
LocFlyOverText="要害分析"
LocLongDescription="伤害增强的变种,给与队员 +<Ability:INCISION_CRIT/>% 暴击和 +<Ability:INCISION_PIERCE/> 穿甲而不是伤害"
LocHelpText="伤害增强的变种,给与队员 +<Ability:INCISION_CRIT/>% 暴击和 +<Ability:INCISION_PIERCE/> 穿甲而不是伤害"
LocPromotionPopupText="<Bullet/> 就像伤害增强一样,弱点分析使用小精灵,没有冷却时间,会结束回合,并且要求队友在<Ability:DAMAGE_BUFF_DISTANCE/>-格范围内. <br/><Bullet/> 要害分析可以对自己使用,与伤害增强可以叠加. <br/><Bullet/> 要害分析不会受到女武神激活或其他影响伤害增强能力的影响. <br/>"

[Valhalla X2AbilityTemplate]
LocFriendlyName="英灵殿"
LocFlyOverText="英灵殿"
LocLongDescription="女武神现在持续2回合而不是1回合."
LocHelpText="女武神现在持续2回合而不是1回合."
LocPromotionPopupText="<Bullet/> 英灵殿极大强化了女武神的作战能力. <br/>"

[HeroesNeverDie X2AbilityTemplate]
LocFriendlyName="英雄不朽"
LocFlyOverText="英雄不朽"
LocLongDescription="复苏恢复100%生命值."
LocHelpText="复苏恢复100%生命值."
LocPromotionPopupText="<Bullet/>这个能力保证了小队成员执行任务时的生存. <br/>"

[Uninhibited X2AbilityTemplate]
LocFriendlyName="随心所欲"
LocFlyOverText="随心所欲"
LocLongDescription="伤害增强现在适用于手榴弹."
LocHelpText="伤害增强现在适用于手榴弹."
LocPromotionPopupText="<Bullet/> 受影响的手榴弹类型与挥发性混合物相同. <br/>"

[RagnarokMercy X2AbilityTemplate]
LocFriendlyName="诸神黄昏"
LocFlyOverText="诸神黄昏"
LocLongDescription="女武神现在有一个 <Ability:RAGNAROK_COOLDOWN/>-冷却时间而不是 <Ability:VALKYRIE_COOLDOWN/>."
LocHelpText="女武神现在有一个 <Ability:RAGNAROK_COOLDOWN/>-冷却时间而不是 <Ability:VALKYRIE_COOLDOWN/>."
LocPromotionPopupText="<Bullet/> 通过与英灵殿的结合使用,女武神理论上可以在执行任务一半时间内处于激活状态. <br/>"

[SustainingSuitUnlock X2SoldierAbilityUnlockTemplate]
DisplayName="女武神:强化装置"
Summary="基于小精灵协议升级与变种人祭祀的灵能科技结合,极大地强化了女武神的作战效能."
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Showing 1-1 of 1 comments
zyhttb 1 Nov, 2023 @ 5:01am 
英雄!:steamthumbsup:
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