Total War: WARHAMMER II

Total War: WARHAMMER II

Kaedrin's Mod Manager v1.9.0
RJtherat 4 Dec, 2020 @ 4:48pm
Still (Modded) even after deleting KMM and using no mods when launching from CA Launcher
Now correct me if I did the process wrong but in the KMM launcher i clicked "reset program settings",then "clear data" and then going to appdata/roaming/Kaedrin's mod manager and deleting "gamev2.xml"
I did a clean install to see if that soled the problem and it did but once i launched KMM even vanilla and doing the process described above it will always be labeled (modded) in the main menu. I primarily care about this since this causes problems for me and a friend who want to do MP and even when we both use KMM we have incompatible versions but the CA launcher is fine, but since my modded is different than his we are always incompatible
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Showing 1-7 of 7 comments
TrueWindfal 17 Dec, 2020 @ 9:36am 
Exact issue my friend and I had.
I had no choice but to delete both and reinstall WH2. I also think I installed WH2 in a different drive just to make sure there were no issues.
RJtherat 22 Dec, 2020 @ 11:04am 
good to know i'm not the only one with this problem
RJtherat 23 Dec, 2020 @ 8:01am 
so far the only way I found to do a full reset and get rid of the modded is to delete the "Data" folder in the main game directory. Still not really efficiant since you gotta reverify and for me I need to re download around 30 or so GB(pretty sure that's mostly mods mixed with actual data).
Graphy 28 Dec, 2020 @ 6:38pm 
same issue here
Stix_09 23 Jan, 2021 @ 7:14pm 
Modded means you have either loaded standard pack mods or foreign files in the data folder that are not part of the base game. Doesn't matter if they are being loaded or not. (it does not mean it loaded mods necessarily) So even if its just a jpg picture file in the data folder that not part of base game , the game will say its modded.

Because KMM makes a copy of all steam WS mods to the data folder , while Vanilla launcher does not do this (it links mods from the workshop folder)

Also any movie files will always run even if not set in KMM to load (or any launcher if they are in data folder). Because all Movie format mods always load if in data folder. (doesn't matter what launcher u load game with) So if u have any movie mods in your list of mods and u use KMM they always load.

So if you are using KMM it will always say modded regardless of mods selected to be used even if none are because all mods are copied to data folder with KMM.

If u are not sure what files to delete from data folder , you will have to delete the whole folder and verify the game to clean out that data folder of non vanilla files and reload vanilla files.

Its not a big problem unless u have movie mods, which do more then VFX modifications , they they can .(Movie mods are generally Visual Effects only mods, and well designed movie mods should only contain VFX)

for details see https://tw-modding.com/cataph/mod-troubleshooting-guide/
Last edited by Stix_09; 23 Jan, 2021 @ 11:29pm
Stix_09 23 Jan, 2021 @ 8:48pm 
PS. KMM shows mod types (movie / pack etc)
RJtherat 24 Jan, 2021 @ 7:17am 
Originally posted by Stix_09:
Modded means you have either loaded standard pack mods or foreign files in the data folder that are not part of the base game. Doesn't matter if they are being loaded or not. (it does not mean it loaded mods necessarily) So even if its just a jpg picture file in the data folder that not part of base game , the game will say its modded.

Because KMM makes a copy of all steam WS mods to the data folder , while Vanilla launcher does not do this (it links mods from the workshop folder)

Also any movie files will always run even if not set in KMM to load (or any launcher if they are in data folder). Because all Movie format mods always load if in data folder. (doesn't matter what launcher u load game with) So if u have any movie mods in your list of mods and u use KMM they always load.

So if you are using KMM it will always say modded regardless of mods selected to be used even if none are because all mods are copied to data folder with KMM.

If u are not sure what files to delete from data folder , you will have to delete the whole folder and verify the game to clean out that data folder of non vanilla files and reload vanilla files.

Its not a big problem unless u have movie mods, which do more then VFX modifications , they they can .(Movie mods are generally Visual Effects only mods, and well designed movie mods should only contain VFX)

for details see https://tw-modding.com/cataph/mod-troubleshooting-guide/
good to know visual only mods count as movies since I use quite alot of those, thanks for the info
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