RimWorld

RimWorld

Lord of the Rims - Dwarves
 This topic has been pinned, so it's probably important
Ryoma  [developer] 3 Jun, 2018 @ 8:09am
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reaperromeo 16 Nov, 2018 @ 5:15pm 
would will ot ginorate
ASMR gaming 1 Sep, 2021 @ 5:06am 
[Lord of the Rims - Dwarves (Continued)] Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationInsert(/Defs/RoyalTitleDef/throneRoomRequirements/li[@Class = "RoomRequirement_AllThingsAreGlowing"][labelKey = "RoomRequirementAllBraziersMustBeLit"])) failed
file: C:\Rimworld\steamapps\workshop\content\294100\2243330771\Royalty\1.3\Patches\RoomRequirements.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.PatchOperation:Complete (string)
Verse.PatchOperationSequence:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
math788n(Dk) 14 Dec, 2021 @ 11:45am 
Originally posted by ASMR gaming:
[Lord of the Rims - Dwarves (Continued)] Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationInsert(/Defs/RoyalTitleDef/throneRoomRequirements/li[@Class = "RoomRequirement_AllThingsAreGlowing"][labelKey = "RoomRequirementAllBraziersMustBeLit"])) failed
file: C:\Rimworld\steamapps\workshop\content\294100\2243330771\Royalty\1.3\Patches\RoomRequirements.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.PatchOperation:Complete (string)
Verse.PatchOperationSequence:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
This is something that broke during the update of the game so we can only wait.
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