Garry's Mod

Garry's Mod

TTT Randomat 2.0
Coe 3 May, 2019 @ 1:38pm
We found a few bugs
Hey, love the Randomat 2.0! We have just added it to our server but did find a few issues while testing it.

1. We have disabled (via server.cfg) a number of the events, mainly Town of Terror ones because we don't use that addon on our server. We confirmed they are disabled by checking via the ULX Randomat tab. However, we found that "Randomness Intensifies," "Random x5," and "auto Randomat at round start" don't respect the config settings. Disabled events were triggered by those three events.

EDIT: Actually, we just had "RISE FROM YOUR GRAVE" show up from a normal usage even though it's disabled. So maybe enable/disable just isn't working at all? It shows as disabled in ULX as well.

2. We have found that "Quake Pro" causes a left-handed crowbar that you can't use to be shown while holstered. Pretty confusing for players as they think they have a crowbar equipped when they don't. Here's a screenshot of it: https://i.imgur.com/8Uq5y9D.jpg

3. After adding Randomat 2.0, we have seen extremely weird fingers/arms in first person views. It's pretty random, hard to explain, and doesn't affect all players all the time. Have a look at these screenshots and despair:
https://i.imgur.com/yTROx5b.jpg - "don't talk to me or my son ever again"
https://i.imgur.com/lnQQ4V4.jpg - "it's not polite to point"
https://i.imgur.com/UlFVTPs.jpg - "oh, I'm just stretching"

4. "What? Moon gravity on Earth?" causes a jerky view for some reason. Compared to sv_gravity 100 which was perfectly smooth.

EDIT: 5. We also had a couple of times where the Randomat didn't disappear from the Detective's inventory after use. Sorry, forgot that one!

Other than those issues, we love the addon. Thanks for making it great!
Last edited by Coe; 3 May, 2019 @ 3:27pm