Interstellar Rift

Interstellar Rift

Vatsyayana Class "Excalibur" Battleship
Vatsyayana  [developer] 17 Jun, 2018 @ 2:05am
Ideas?
Give me your ideas on the ship.
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Showing 1-3 of 3 comments
YaoiCatboy 17 Jun, 2018 @ 5:00am 
I like the shippy design of your spacecrafts. But I don't know if you ever played the game or life in a world of dreams. I guess turrets can't be automated, and you maybe wont ever get a crew that big that you can mount even the half of your turrets. I hope the comming ship weapon update will make the fighting more fun.. and maybe some day there are cheap and automated energy based turrets and such things.. But for "ideas" I would say... consider using less turrets on your upcoming designs.
Vatsyayana  [developer] 17 Jun, 2018 @ 12:35pm 
Well thanks for the advice.
Honestly the turrets are there as much for visual as they are for using, also two things made me throw a few extra ones on. First, the only comment i got on the first version was it needed a heavier hit. Second, ive never played pvp on this and i dont know if you can destroy guns, so i made it so you can keep the fight going even if you lose several guns.
It would take all the people ive ever seen playing this game at one time to fill the seats and i know that, but hey, its future proof in that way and just look at it!
Vatsyayana  [developer] 17 Jun, 2018 @ 12:38pm 
I forgot to address your concern directly, its an american made fighter, its usually gunna have too many guns. Try to enjoy the excess. :)
Last edited by Vatsyayana; 17 Nov, 2020 @ 11:34pm
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Showing 1-3 of 3 comments
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