Starbound

Starbound

Starbound: Universal Expansion (Alpha)
bconlon  [developer] 19 Jun, 2018 @ 9:31pm
Bug Reports
Copied from the main description.
If you have a bug report for the mod, make sure to attach your game log through pastebin.com. The game log can be found in your Starbound directory in the "storage" folder; the name of the file is "starbound.log". To put the log onto pastebin just copy and paste all the text into the website and click "Create New Paste", then put the link in your bug report and I can try and figure out what the problem could be.
Another important thing to include in a bug report: if you have any mods except Starbound Overhaul, list them in the bug report.
It is okay to report small seemingly insignificant bugs like a perfectly generic item as loot or maybe part of an item having a weird offset like a muzzleflash. I want to make this mod as polished as possible.
Last edited by bconlon; 21 Jun, 2018 @ 12:06pm
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Showing 1-15 of 16 comments
warmainiac 21 Jun, 2018 @ 8:33am 
i dont know if it was part of the outdated version or a conflict with FU but SOMETHING screwed up the intro mission, heres the log. https://pastebin.com/wFEWzagq
bconlon  [developer] 21 Jun, 2018 @ 10:21am 
it crashes at an error involving "raceEffects" trying to find an effect called "eeveenighthunter", so probably not related to Starbound Overhaul
bconlon  [developer] 21 Jun, 2018 @ 10:21am 
But there is also an error with the protectorate world so let me look into that.
warmainiac 21 Jun, 2018 @ 10:28am 
Originally posted by BconlonGaming:
But there is also an error with the protectorate world so let me look into that.
there were also errors involving the placement of key objects in the dungeon
bconlon  [developer] 21 Jun, 2018 @ 10:34am 
Yeah, it doesn't happen normally with the mod but i can see where it could be an incompatility error with it. I've got a patch file for the dungeon world so if something else is trying to patch it it could be causing trouble so let me see if I can write the patch file differently.
Last edited by bconlon; 21 Jun, 2018 @ 10:34am
bconlon  [developer] 21 Jun, 2018 @ 11:25am 
I rewrote the patch file and have likely solved the bug, I will release an update for this soon.
bconlon  [developer] 21 Jun, 2018 @ 11:32am 
Released update, if the bug still persists then it's probably not Starbound Overhaul causing it.
Last edited by bconlon; 21 Jun, 2018 @ 11:39am
warmainiac 21 Jun, 2018 @ 11:49am 
Originally posted by BconlonGaming:
I rewrote the patch file and have likely solved the bug, I will release an update for this soon.


Originally posted by BconlonGaming:
Released update, if the bug still persists then it's probably not Starbound Overhaul causing it.
ok thanks
Void Eye Gaming 27 Jun, 2018 @ 2:12pm 
The reconstructor addon stops working when this mod is installed.
https://pastebin.com/YRs5vKNn
I looked at the log, and no exceptions associated with this were thrown, but I'm still attaching a log to this post. Due to limitations, I had to paste part of the log from the latest reload. It seems that there are also frame errors in some of the weapons.
Here's another bug: The aegisalt weapons can be accessed prematurely. They should require the accelerator addon if that's correct. Wait, is that even from your mod?
Last edited by Void Eye Gaming; 27 Jun, 2018 @ 2:19pm
bconlon  [developer] 27 Jun, 2018 @ 3:32pm 
I can't find anything in there about the reconstructor addon either, is that the whole log? Did it stop working only when you installed Universal Expansion? Also I will check out the aegisalt weapons accessibility
Last edited by bconlon; 27 Jun, 2018 @ 3:35pm
bconlon  [developer] 27 Jun, 2018 @ 3:35pm 
I'm not surprised if they are incompatible I've just got to know where to start in making them compatible.
Void Eye Gaming 27 Aug, 2018 @ 6:54pm 
Originally posted by BconlonGaming:
I can't find anything in there about the reconstructor addon either, is that the whole log? Did it stop working only when you installed Universal Expansion? Also I will check out the aegisalt weapons accessibility
Sorry that I haven't replied in a while. It did stop working only when I installed UE.
Lami. 12 Apr, 2019 @ 6:37am 
https://pastebin.com/kJssPJHn
Durasteel spear doesn't have a swing sound.
Navis 24 Jul, 2019 @ 5:20pm 
The aegisalt, ferozium, violum weapons can be crafted on the replicator without using the addons.
Navis 24 Jul, 2019 @ 5:23pm 
The mod is not compatible with extended gui and many tabs. It causes the gui for ores research in anvil to be bugged.
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