Bus Simulator 18

Bus Simulator 18

Testington - Tech Test Map
MattPeddlesden  [developer] 26 Jun, 2018 @ 5:44pm
Progress Update
Following some advice from StillAlive Studio, I've been able to get the beginnings of the day/night stuff working. I need to get dawn and dusk implemented - which isn't hard now, and next i'm waiting on guidance on how to make rain work plus a couple of other parameters that I can't clearly see the next steps on.

Still - very good to see day and night now working at least. The system is quite flexible too so you could use it to show/hide other things - e.g. "event day" could also show a bunch of carnival assets in a park for example. Looking forward to exploring some more ideas there.

I streamed the work tonight on http://twitch.tv/mattpeddlesden if you want to check the vod out - but it wasn't done as a tutorial, as I say, i'll do that properly once I have figured this thing out.

Thanks for all the feedback folks :)

Matt.
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Showing 1-6 of 6 comments
Guigs13013 27 Jun, 2018 @ 6:31am 
Thank you for your implication in order to understand all systems, you are really a pioneer :)
The__Brit 1 Jul, 2018 @ 9:54pm 
Thanks... I have a cunning plan, but little knowlege, so your tutorials are going to be a great help.
ioebiu 23 Jul, 2018 @ 10:50am 
Hi
I am also working on a map and I have created a 14km X 14 km landscape (One Tile).

How big is your test map?

Have you tested whether a main tile of more than 1km X 1km big works in the game?
(since this size is the stated standard in the documents)
ioebiu 31 Jul, 2018 @ 9:39am 
Any update on the Day / Night settings?

I would really like to know how to do that in the editor
ioebiu 2 Aug, 2018 @ 3:39am 
@MattPeddlesden

I've watched your video on adding Day/ Night to the game. Watching you create a blueprint almost from scratch I must say you did an amazing job and made things a lot easier for people who are new to the unreal engine.

I can't provide you much help but I found a solution to the lighting problem you mentioned in the video. You said the vehicles were still dark in day time. Try changing skylight from 'static' to 'stationary' and set the light intensity higher. Tested and worked. But I know nothing about blueprints so can't incorporate this change into the blueprint you made in the video. I don't know, maybe you have sorted that out already.

Anyway, I hope you are not abandoning this mod because you know so much more than most of us do.

If you are stilll working on it, good luck with adding rain effects!
MattPeddlesden  [developer] 2 Aug, 2018 @ 9:34am 
Not abandoned at all - just really swamped with the day-job at the moment unfortunately. I'll get back to it as soon as I can :)
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