Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will look through the files and try to figure out which are needed and which can go. Hopefully I will be able to get back to you soon on this.
armies
building_tags
buildings
deposits
diplomatic_actions
edicts
game_rules
governments
on_actions
opinion_modifiers
personalities
random_names
scripted_effects
scripted_triggers
species_rights
static_modifiers
strategic_resources
technology
I tried it out and you can definitely make a mod with no new ethics, ascension perks, or authorities by having only those folders in the common folder. It doesn't seem to crash or have any game-breaking bugs to me. Whatever folder I did not list got deleted.
There may be instances of files in those folders that reference the new ethics, but also contain vital things which reference the civics that could be broken if the file were to be deleted. So I left them there and you can manually go into the file and delete or alter those things that reference ethics while keeping the civics-dependent things.
Another thing to note, that Gestalt Consciousness' attributes was in the authorities.txt in the authorities under government folder. Since there are no new ethics and I assume you'll replace them with vanilla, there probably isn't a need to have the Hive Mind/Machine Consciousness authority bonuses to balance out normal empires' 5 ethic picks. You can copy and paste Hive/Machine bonus to the Gestalt Consciousness ethic if you want.
So you can leave those folders which I listed, and quickly test it out.
I would keep the new governments as some of the civics are dependent on them. Like Timocracy civic will cause your government would show "Timocracy", and the like.
Hope it goes well for you.
That’s what I thought
Also, I really don’t want to overwrite the 00_buildings file, how can I avoid that? The goal was to make it a very compatible mod (only overwriting minimal files: the civics and governments files, maybe some other small ones if necessary)
EDIT: it seems I broke the mod while editing the civics and removing extra ethic requirements. If you could, it would be amazing if you could look at the files and see if I added an extra space or forgot to delete a bracket or something. I’m still very new to modding and it’s hard to understand.
EDIT 2: Yeah, random bracket and accidental space was it, I fixed it