ARK: Survival Evolved

ARK: Survival Evolved

Play As Dino V2
KT 25 Jun, 2022 @ 7:53pm
Fatal Error Keeps happening
I keep getting this fatal error when trying to play a dino. I would pick the creature I want, and when I go to play, it just comes up with this error. What am I doing wrong?

Fatal error!



VERSION: 346.16
ShooterGame.exe!UWidget::SetVisibility() (0x00007ff68e596eb3) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\components\widget.cpp:158]
ShooterGame.exe!UWidget::SetVisible() (0x00007ff68e598ef0) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\components\widget.cpp:649]
ShooterGame.exe!UPlayerHUDUI::Tick_Implementation() (0x00007ff68c24190a) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\playerhudui.cpp:407]
ShooterGame.exe!UUserWidget::execTick() (0x00007ff68e5c0bdc) + 300 bytes [f:\build\lostisland\engine\source\runtime\umg\public\blueprint\userwidget.h:96]
ShooterGame.exe!UFunction::Invoke() (0x00007ff68e01a22c) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff68e067968) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!UUserWidget::NativeTick() (0x00007ff68e56f1c8) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\userwidget.cpp:499]
ShooterGame.exe!SObjectWidget::Tick() (0x00007ff68e59ba39) + 367 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:41]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edcf6) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:293]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff68e0edd86) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff68e12f7e7) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:639]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff68e130e91) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff68bfbb886) + 15 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2666]
ShooterGame.exe!GuardedMain() (0x00007ff68bfb617c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff68bfbcd9a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff68bfbcee9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff68fb29ee1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaeb9f7034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaecfe2651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaecfe2651) + 0 bytes [UnknownFile:0]