Garry's Mod

Garry's Mod

rp_zapolye_v1 [Chernobyl-1]
Cpt. Hazama 18 Oct, 2018 @ 2:07pm
Suggestion on nodes
I just gotta say nicely done. The nodes are pretty well and work fine in a lot of areas! Tho I'd suggest some minor adjustments to them as some areas lack nodes. Here is a list of areas that I suggest be improved in the future:
- There's no nodes that lead into that bunker nor the inside
- Some nodes on the jump pile near the bunker so that players can't hide from NPCs on it
- The nodes also seem to stop at the neighborhood area. I'm gonna assume you ran out of nodes for that. The best way to get around the issue is to spread your nodes out more as they can connect 400 WU away
- Some of the pathways randomly don't have nodes so NPCs have to run around to a different area to find you
- The guard tower by the spawn seems to have not linked the nodes correctly. iirc, selecting the nodes and raising them by 5-10 WU will fix the issue

Thank you for reading and congrats on such a nice map :D