Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms Total War 1212
Lack of field battles in MK1212 :(
First of all, this is a great mod, thank you for this amazing work!

Although for now, my impression is that in the current form of the mod we have disproportionately few field battles!

Each settlement is surrounded by wall, there are no smaller settlements, no vulnerable economic objects -like in Thrones of Britannia- subserving typical medieval warfare based on looting and destruction, which results forcing the enemy into a field battle, even if he have strong castles. Due to the scale of the map, in MK1212 the settlements are close to each other, so there is practically very rare situation that results a field battle. I have two questions about this,

...is there a submod that helps with this?

(Perhaps reducing the garrison can help, because in this case the besieged settlement has less chance of resisting.)

I haven't played much yet. There aren't many full stack army on the map. Is it possible that the situation will change later and there will be more field battles when 2-3 full stack armies attack the enemy kingdom? Or will there be siege engines and the enemy army can attack and occupy any of your cities in 1 round, so you will be forced to attack with your main army because you cannot defend all your cities at once?

I hope the sutuation will be better later in the game, becouse I guess the field battles are much more intresting parts of total war, there are more room for maneuvering: createing a variety of situations.

Without field battles, with stenciled sieges, the gameplay will be boring by the time,
< >
Showing 1-1 of 1 comments
malek 1 Jun, 2023 @ 5:33am 
I fully agree.
< >
Showing 1-1 of 1 comments
Per page: 1530 50