Garry's Mod
gDisasters Base Pack
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Business Cat  [desarrollador] 6 JUL 2018 a las 21:07
Bug Reports Thread
I want to know what's broken. Simply saying "x doesn't work" does me no good. I need to know what you spawned, what map you're on, whether or not you're on multiplayer or singleplayer, and I need the console error copied and pasted in your report.


I am aware of this particular bug, so don't keep spamming me with it:
[gDisasters Base Pack] lua/entities/gd_d7_tsunami.lua:78: attempt to call method 'Remove' (a nil value)
1. SpawnFunction - lua/entities/gd_d7_tsunami.lua:78
2. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:662
3. unknown - gamemodes/sandbox/gamemode/commands.lua:727
4. unknown - lua/includes/modules/concommand.lua:54

[gDisasters Base Pack] lua/entities/gd_d2_flashflood.lua:53: attempt to call method 'Remove' (a nil value)
1. SpawnFunction - lua/entities/gd_d2_flashflood.lua:53
2. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:662
3. unknown - gamemodes/sandbox/gamemode/commands.lua:727
4. unknown - lua/includes/modules/concommand.lua:54

The reason this happens is because I haven't added a feature to prevent players from spawning tsunamis or floods on maps that do not have map bounds defined. Floods and tsunamis only work on maps with map bounds described. They are manually created. I have to go into each map that should have bounds and grab coordinates from certain points in the map to make it compatible.

You can check for maps with bounds by typing "gdisasters_ncompat_maps" in your console.
Última edición por Business Cat; 6 JUL 2018 a las 21:22
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Mostrando 1-15 de 162 comentarios
Gerhard 7 JUL 2018 a las 9:53 
Map: Bigcity_improved
Multiplayer
spawned doppler screen and ef 5 tornado
Problem: the doppler screen doesnt show colors accept for green
Console stuff:

[gDisasters Base Pack] lua/entities/gd_equip_wradar.lua:288: attempt to index local 'map_bounds' (a nil value)
1. ConvertVectorToScreenSpace - lua/entities/gd_equip_wradar.lua:288
2. UpdateForTornado - lua/entities/gd_equip_wradar.lua:322
3. UpdateDisplay - lua/entities/gd_equip_wradar.lua:337
4. unknown - lua/entities/gd_equip_wradar.lua:486
Business Cat  [desarrollador] 7 JUL 2018 a las 10:08 
That map doesn't have bounds defined. I'll have to do that sometime.
Maybe we should have some kind of way to let us add the boundaries ourselves.
Bann 8 JUL 2018 a las 12:25 
bugz r gross :steamsad:
Katyeen 8 JUL 2018 a las 12:27 
i was playing on a friend server, and if i try to spawn something he do not appear. (I Used google translator to write some parts)
EastNorCarWX 8 JUL 2018 a las 13:57 

[ERROR] lua/disasters/player/process_temp.lua:6: attempt to index field 'HUD' (a nil value)
1. v - lua/disasters/player/process_temp.lua:6
2. unknown - lua/includes/modules/hook.lua:84




I keep getting spammed this in my console and I get script errors and gDisasters Base Pack errors.
ComicalBonzo 8 JUL 2018 a las 14:31 
I dont know if this is a bug or not but somtimes when me and my friends play with this on flatgrass the tornado particles somtimes dont spawn in, its not a error of the particle not working its just the particle sometimes wont spawn for me and shows up for others and other times not, this does not happen in single player and not consle errors have been found of it i hope this helps with the mod
Leslielark 8 JUL 2018 a las 14:51 
i cant see the tsunami
Business Cat  [desarrollador] 8 JUL 2018 a las 15:37 
Publicado originalmente por TornadoYoshi1251YT:
[ERROR] lua/disasters/player/process_temp.lua:6: attempt to index field 'HUD' (a nil value)
1. v - lua/disasters/player/process_temp.lua:6
2. unknown - lua/includes/modules/hook.lua:84




I keep getting spammed this in my console and I get script errors and gDisasters Base Pack errors.
you didn't tell me any of the info i desperately needed. reread the main post.
EastNorCarWX 8 JUL 2018 a las 16:50 
Publicado originalmente por Business Cat:
Publicado originalmente por TornadoYoshi1251YT:
[ERROR] lua/disasters/player/process_temp.lua:6: attempt to index field 'HUD' (a nil value)
1. v - lua/disasters/player/process_temp.lua:6
2. unknown - lua/includes/modules/hook.lua:84




I keep getting spammed this in my console and I get script errors and gDisasters Base Pack errors.
you didn't tell me any of the info i desperately needed. reread the main post.
It happens on gm_flatgrass and calamitycoast. Singleplayer.
el_dude_meister 8 JUL 2018 a las 17:44 
The tornadoes appear to be weak for players. EF5's just kinda push me around, but props are sent flying. It might be another addon conflicting with this because they used to pick me up, but I unsubbed to all addons I downloaded after this one and they are still only push me. Do I need to clean up my .gma's or something?
el_dude_meister 8 JUL 2018 a las 17:44 
Phenominal addon otherwise though
Business Cat  [desarrollador] 8 JUL 2018 a las 18:02 
Publicado originalmente por TornadoYoshi1251YT:
Publicado originalmente por Business Cat:
you didn't tell me any of the info i desperately needed. reread the main post.
It happens on gm_flatgrass and calamitycoast. Singleplayer.
you still haven't given me the info i need - ie what disaster you're using
EastNorCarWX 8 JUL 2018 a las 18:47 
Publicado originalmente por Business Cat:
Publicado originalmente por TornadoYoshi1251YT:
It happens on gm_flatgrass and calamitycoast. Singleplayer.
you still haven't given me the info i need - ie what disaster you're using
It does it right when I first spawn in, hasven't even had to start a disaster and it still does it, disasters still work, but trying to record while having that error pop up is quite annoying.
Mr. Red 8 JUL 2018 a las 19:36 
Im having a problem i've updated gmod and unsubscribed from gD Base Pack and ReSubscribed and its not showing the Martian Tornado and i want to know how i can fix this problem im having and probably others are having it but idk and i want to know how this would be fixed so for any other updates that are coming i wanna make sure that those updates show so i can use them because if they dont show like the Martian Tornado then i wont be able to use weather when the update comes.
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