Scrap Mechanic

Scrap Mechanic

Motion Mod [LEGACY]
Mini  [developer] 19 Jul, 2018 @ 4:10pm
Bug reports
Please report bugs here. :3
To make a usable bug report remember to include:

-The part that's bugged.

-The creation you used it with.
Can be verbal description, include amount of joints, that is bearings, springs and pistons.

-The situation in which it happend.
How long was the part working. What did the part do.

-Anything that you think might be the trigger, if I can recreate it I'll be able to fix it easier.

Things included here are the bugs I can't fix or fixing would require too much effort while the bug can be easily avoided:
-Missing block icons.
-Tractor beam error message when taking the tractored object on a lift.
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Showing 1-15 of 37 comments
Zane49er 22 Aug, 2018 @ 5:47pm 
I attempted to build a gyroscope, with two bearings on either side of each of three concentric rings. I put a stabilizer in the center, hoping it would lock the center in place and allow the creation to roll around it. This caused the creation to dissapear. I also did the same thing with two of these before that and it crashed.
Mini  [developer] 22 Aug, 2018 @ 6:15pm 
Try changing the mode to "part", the stabilizer stabilizer the whole vehicle on default so putting it in a gimbal only made more bearings to break the physic :/
Leteen 26 Aug, 2018 @ 8:34pm 
Originally posted by Mini:
Try changing the mode to "part", the stabilizer stabilizer the whole vehicle on default so putting it in a gimbal only made more bearings to break the physic :/

Is there any way to retrieve a creation?, like an entity list with the number of parts?
Mini  [developer] 27 Aug, 2018 @ 4:16am 
if it just dissapeared then no, if the creation started jumping and breaking but stayed on the map there would be a chance
Aonne 28 Aug, 2018 @ 9:00am 
When we add a block (wheel, whatever), some mini's block don't work anymore
I did a video to demonstrate what I said :
https://plays.tv/video/5b856f70b65c43700d/minis-modpack-bug-scrap-mechanic
Mini  [developer] 28 Aug, 2018 @ 9:45am 
Zeke thats because you are adding more blocks while the script is working.
The script only counts all blocks when it starts, if you add more it wont have enough information about added blocks to work properly so it will just stop working.
Aonne 28 Aug, 2018 @ 11:58am 
Yes indeed ! It's weird that i didn't try before x)
Thank you ♥
Riggyz 4 Sep, 2018 @ 7:12pm 
The mod doesn't work in the new test branch
Rednax 5 Sep, 2018 @ 8:13am 
mod is not working onn the new version of scrap mechanic
Mini  [developer] 5 Sep, 2018 @ 8:33am 
test beta branch had a lot of changed for lua api, im rewriting every part so this might take a while, maybe until the full release of beta.
brutas_warman 14 Oct, 2018 @ 6:30am 
some of my vehicles requier the gravity block to work as intended, but that aint working anymore.
i can place it, and press e, but i cant get any gravity changes from it
brutas_warman 14 Oct, 2018 @ 6:38am 
also, you made the stabilizer (essential for a space craft of mine) too powerful, it cant stay level for 5 sec before having a spazam, however, it seems the gravity block is fine in an old world of mine
Mini  [developer] 14 Oct, 2018 @ 7:42am 
hook up a number block to the stabilizer with a fraction, like 0.5 or 0.7
it will make the stabilizer weaker.
About the gravity block, it seems i forgot to makke it save settings, it'll be fixed next update
brutas_warman 14 Oct, 2018 @ 8:04am 
just found out the gravity block, if has a preset of 0 grav, it will work, but if it is preset to anything else, it wont work, and you cant change its settings
Jel 27 Oct, 2018 @ 1:58pm 
Hi Mini! I have found a bug with stabiliser.When i tested it, saw that 1 stabiliser won't be enough for some creations!When i was creating a spaceship, i put 4 stabilisers, and when i was attaching 3rd module to switch, it flew away!Please help me!
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