Total War: WARHAMMER II

Total War: WARHAMMER II

Totally Random Total War Generator: Warhammer II
 This topic has been pinned, so it's probably important
Ubermorgen  [developer] 12 Jul, 2018 @ 4:12pm
Incompatible with
Please let me know, if you experience game/mod breaking bugs or crashes, when playing with other mods active and you have identified the incompatible mods.

NOT compatible with:

- SFO (works for some people)
- GCCM mods (should work)
- New Lore Friendly Climates
- Community Bug fix mod

- You can always only enable this mod, start a new campaign, save, close the game and then enable any save-game compatible mods you like
Last edited by Ubermorgen; 23 May, 2021 @ 10:24am
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Showing 1-15 of 32 comments
LordxKiller9116 12 Jul, 2018 @ 6:14pm 
i got it to work with Mixu's Legendary Lords
Ubermorgen  [developer] 12 Jul, 2018 @ 6:29pm 
Yes, it does work with Mixu's LLs, but they will still spawn at their original spawn position.
does it only crash with GCCM when you fight in settlements because I ran the game fine with GCCM active but I also havent loaded into any actual settlement battles
Catch_XXII 12 Jul, 2018 @ 9:18pm 
For me, a Malekith campaign wouldn't start until I disabled the lore friendly climate overhaul mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1180702987
Last edited by Catch_XXII; 12 Jul, 2018 @ 9:21pm
Praise Be Pigmar 12 Jul, 2018 @ 10:07pm 
what is Gccm ?
Ubermorgen  [developer] 13 Jul, 2018 @ 1:44am 
@[senpai] fantômeskål: The game crashes when trying to fight a battle manually with GCCM enabled.
Ubermorgen  [developer] 13 Jul, 2018 @ 1:44am 
@True darkness: Grand Campaign Custom Maps mod
Last edited by Ubermorgen; 13 Jul, 2018 @ 1:45am
Lain 14 Jul, 2018 @ 11:36am 
Is it only Mixu's LL 2 it doesnt work properly with? or is it all of them?
Ubermorgen  [developer] 14 Jul, 2018 @ 11:51am 
@Deathy: I have managed to get mixu's LLs (1) to work, the 2nd not though. It could be linked to load order of the mods.
Lain 15 Jul, 2018 @ 3:32am 
kraka drak, southern realms and other potential faction mods requires you to skip a turn before their settlements and armies can be interacted with.
Mogletmox 16 Jul, 2018 @ 2:59pm 
all climates suitable for all races mod is incompatible

radious - works for me as in i can start a campaign
Last edited by Mogletmox; 17 Jul, 2018 @ 11:15am
CodeFreedom_ 17 Jul, 2018 @ 5:28am 
@Roy W. Winchester: Sorry i havn't gotten back sooner since i made my first original comment a couple of days ago. Have been out of town. I was playtesting around with the GCCM mods and i made a fatal error of not haveing the Settlment Pack 2 enableded. I verified with an old save that wasn't working initially and then enabled SP2 and it then loaded the battle for me. Idk if others have found if GCCM work. But it seems on my front it is working just fine. My apologies. Great mod. Will be one of the best for this game.
T.Pete 17 Jul, 2018 @ 2:24pm 
@Mogletmox All Climates Suitable worked for me. Hellebron spawned with an entire province in the Jungles of Pahualaxa, which is Jungle/Savannah climate, and it was suitable. Avelorn spawned in the Jungle climate below me as well.
Lain 17 Jul, 2018 @ 2:59pm 
all climates suitable worked for me too. In fact i would highly recomment it as this random mods only spawns you in suitable climates. Thus "All climates suitable" is pretty much a must have
Dan 18 Jul, 2018 @ 6:03am 
Can someone propertly test GCCM and get info on it?
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