Team Fortress 2

Team Fortress 2

Primed Directive
Loppy 18 Jul, 2018 @ 1:08am
more stats
Hi there some stats here

The pills kinda look like mini Russian sattelites so how about we fit around that asethetic?

When a pill hits the ground it stops being effected by gravity, making it float. While they're floating they deal 20% more damage.

Or, the same idea without the floating. After landing they deal more damage. Kinda like a Ketchum Grenade. It'd make a good spam weapon. Make it a better spam weapon with bad everything else by decreasing the fire rate by 10-25%. So in essence...

Idea #1:

Pills float when they hit the ground and then deal 20% more splash damage.
(Probably also -15% Fire Speed)

Idea #2:

Pills deal 20% more damage after hitting the ground.
-15% Firing Speed

(sorry if I kinda ripped off someone else's idea here, It's 1:00AM and I didn't read them all, so goodnight)